1 person found this review helpful
Recommended
0.0 hrs last two weeks / 1,812.2 hrs on record (995.5 hrs at review time)
Posted: 1 Nov, 2017 @ 12:58am

Rainbow Six Siege, what can be said about this game that a few thousand other people haven't said already?

The game isn't terribly complex, not when you've settled into the way of thinking this game will push you in. Shooting through walls, proper trap placement, different strats for different sites and objectives. It's very open ended in how you approach things. If you want to rush and try to shoot the first thing you see, you can do that....just don't do it without a backup plan.

This is heavily team oriented, and having a microphone is a very crucial part, since even after death, you can assist your team by watching cameras or drones, letting them know when someone is coming up on their flank. Choosing an operator is based on what the team needs for the most part, but not required in all situations. It is needed to win, sometimes, especially more the case in Ranked where everyone brings their best strats that require an even spread of gadgets and assets. Learn to work with your team, and don't be afraid to experiment with ideas.

Learn the maps as fast as you can. Make custom matches and fully explore what you can do in the game, with that knowledge, you'll know exactly what your enemy can do, in return. When new maps come out, /especially/ take that time to learn it, you will have the upper hand for a good while before everyone learns the rotations and routes of movement and fire.

Walls are destructible for the most part, but there's a simple rule to follow to help you know which you can spray. A thin material you could imagine bullets going through, you're good. Solid brick or concrete walls, your bullets aren't going anywhere. I can't express how useful it is to know when you can spray a wall that an enemy just ran behind to secure a kill, nor can I count the amount of times someone has purposefully neglected that walls could be shot through for a cheap and easy kill when they know exactly where an enemy is sitting and waiting for you.

The game can be highly addictive if you're constantly wanting to find new ways to kill and win, new strategies and tactics to abuse to make the enemy rage quit. The gameplay might start to seem stale, but like I said, so long as you're experimenting and thinking, taking new paths or different angles, you'll always have something to come back to.

As for the bad, I'm not going to sugar coat it. The game is a dumpster fire, a steaming hot, messy pile of flaming rubble. You'll run into more bugs than a trip into the Australian Outback. Ubisoft always has this habit of fixing one big thing, but creating several smaller things, time and time again. Some funny, some stupid, some outright annoying. The current state of the game, as weird as it is to say with all the things going on now, is in a better way than it was a year ago. Lighting is fixed, shields are fun now, gadgets do what they're supposed to do. It's good. That being said, there will always be more bugs to go around, and you'd do well to remember that.

As a last note, don't buy the Starter Edition, please. There is no way to upgrade it to a full version, and you'll be stuck paying the renown price of DLC Ops for the starters, which are 100% necessary to get, since they are the cheapest and most varied. Save that money, wait for a sale, then get the full game. And don't you dare come into multiplayer without playing the tutorials. I say that from a place of understanding, you wanna play the game, I get it, but play the tutorial so you can get an operator or 4 to use. You don't want to subject your team to having a recruit without a gadget when you could be an Op to further help the team. And to finish it off, do go on youtube and watch good people play, pay attention to what they do, and remember what you see, because knowing a few tricks will help you survive a match
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