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Đánh giá gần đây bởi Cocoa-Colored Kitty

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Hiển thị 11-12 trong 12 mục
2 người thấy bài đánh giá này hữu ích
23.2 giờ được ghi nhận (15.6 giờ vào lúc đánh giá)
Undertale is quite simply the only game I will never want to play again with an upvoting thumbs up.

Go figure out that one for yourself.
Đăng ngày 27 Tháng 09, 2015.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
Chưa có ai thấy bài viết này hữu dụng
94.6 giờ được ghi nhận (73.6 giờ vào lúc đánh giá)
Ahh, FTL.

FTL Games are short. They usually don't end up good either. They usually don't end up good for at least 20 runs, and then you'll eventually end up on a run that's actually pretty possible, until you get stumped by a massive roadblock in the form of the final level.

Then you try again.

The game plays like this: You choose a ship (if only starting, you only have the well-balanced and ugly-looking piece of museum trash-heap Kestrel), you position your crew around stations, you are given choices on the menu, you choose one, you gain something or lose something, or fight something. Then you travel to the next beacon, repeating the process again. It may sound boring, but rest assured, the mechanics are solid. Fights are done via top-down scans between ships, in which you select a ship segment, fire away, and if there happens to be a system in the segment, damage and/or disable it. The enemy dies, of course, on the last HP remaining, though there are a few ways to end fights without breaking the ship, for a chance to get intact items and more scrap.

Then you use those scrap to upgrade your ship, and whiz past sectors.

In FTL, it's not about resisting your targets till it dies. It's about running away unless you're sure you can take on it.

It's evil, and I like it this way.
Đăng ngày 14 Tháng 04, 2015.
Đánh giá này có hữu ích? Không Hài hước Giải thưởng
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Hiển thị 11-12 trong 12 mục