1 person found this review helpful
Recommended
0.0 hrs last two weeks / 17.6 hrs on record (16.3 hrs at review time)
Posted: 21 Feb, 2020 @ 8:16am

Wolcen: Lords of Mayhem is a phenomenal game that has a lot of exciting things to show, but little to tell.

The issues that Wolcen: Lords of Mayhem have stem mostly from personal preferences that I consider to be essential withing an action RPG game.
When I say that Wolcen: Lords of mayhem has a lot of exciting things to show, I am not kidding. The game is visually breathtaking at times and downright terrifying to look at depending on where you are within the game.
The fantastic structures that are portrayed in this game that the player can sometimes run past or be within seem to hold a fantastic story behind them. There is, however, a crux to this part: there is no way for the player to find out ANYTHING about this world that is not told within the main quest storyline.
There are no books of lore for the player to stumble upon, and there are no sidequests for the player to enjoy in this game. All the player gets is what is told within the main storyline, and that is it.

There is, however, a sense of urgency within the main storyline that the player has to complete their task as quickly as possible, or "something" terrible might happen. However, removing the possibility of sidequests removes much world-building that this world is begging to have.

This game is a game that does not do its story justice, and that is just sad.

Another thing that might surprise the player of this game is that there is no possible way for the player to go back to previous acts. If an act has been completed, it is impossible to go back. So if the player has to farm experience or new items because he or she has gotten stuck on a boss, the player has to run through the areas that resemble the closest to their level.
The issue in this comes to the player if the player is having issues at the beginning of the new act. Why the developer made it impossible for the player to go back to previous acts, is baffling.

Once the game is completed the player is introduced to a new section of the game, the endgame. The player cannot go back to the previous world; the player has to now farm instances that are similar to maps in path of exile. So the player cannot revisit the core game itself. It is silly. If the player has issues in the endgame because he or she is not well geared enough, well, tough titty, you are screwed.

All and all, this game is fantastic. The gameplay is smooth and slick. Rarely did I stumble upon lagg or any framerate drops. The builds you can have in this game are fun, and the story is okay at best. The game holds itself up entierly on gameplay mechanics that are just fun. I recommend this game, but I also wish for wolcen studios to add more endgame content and allow the players to revisit previous acts.
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