CP44
Unnamed Pilot   United States
 
 
I'm a techy... or a Pika.
It depends on some things.
Currently Online
Comments
Grace Mellody 17 Apr, 2016 @ 4:29pm 
:^) :steamsalty:
Rah'Kalesh 26 Nov, 2013 @ 5:56am 
Manouvering will be handled like, after every move (or node completion,) you must resync with your partner(s) before doing another move, Act of wars are declared when two ships enter the same system, for instance, if you have things orbiting jool and i orbit laythe, That's a act of war against your total system control, If you owned laythe and i was orbiting Pol, That wouldn't be a act of war (because the distance is to far.)

Acts of war on big scale planets would only begin under 25 km, Time warping would not be possible after you enter 25km orbit with or 25km away from your target (unless your orbit is very highly hyperbolic.)

Just a idea, Tell me if you're cool with that maybe. :)
Rah'Kalesh 26 Nov, 2013 @ 5:55am 
Weapons would probably be restricted to 2 lock on fire and forget style missles, 4 rockets per ship, And then maybe 2 fighters or small drones (Their weapons are not restricted but they must weigh less than 2.5 tons, and be able to completely manouver and do things on their own.

For kerbin, The was would eb different, for instance, You should have a orbit around the base of the planet, instead of outside planets, For jool, Orbiting laythe would simply be "You own laythe in the jool system." While if you orbited jool with a heavy attack force, you basically own the entire system.

Rah'Kalesh 26 Nov, 2013 @ 5:55am 
I won't have my comp for a few days but i started thinking abotu ways to make KSp a space war simulator, And so far, it sounds like a epic idea, Basically, we'd restrict the mods possible to only mechjeb (For easy orbiting and assisting in targeting, like making auto guidance rockets, ecetra, And possible the rest entirely stock, Nothing more than mechjeb.

To start the war/space race with KSPM, You must have a capital ship (Big station, Practically defenseless, but filled with fighters, maybe.) Or 2 battleship class frigates, armed to the teeth, In a 100km (Or according to the altitude of the atmophere in a safe, but low orbit, For instance jool would be around 300km, maybe.)
Rah'Kalesh 16 Oct, 2013 @ 9:51pm 
Hey KSP changed alot.. When you update, None of your mods will be broken at all, actually, it's really just going to add the sub assembly (Remember when we talked about putting objects and importing them? We now get that chance.

We can continue the space race because really the carear mode just adds a very annoying tech tree. So just continue mucking about in your saves as usual
Rah'Kalesh 5 Mar, 2013 @ 6:25pm 
First here. :D