2 people found this review helpful
Recommended
0.2 hrs last two weeks / 1,594.1 hrs on record (830.3 hrs at review time)
Posted: 12 Aug, 2016 @ 4:05pm
Updated: 7 Apr, 2021 @ 9:35pm

"No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe." is the Steam description for this game, but for some reason barely even scratches the surface of what this game is about and what its been through.

I don't make stupid long reviews for games because no game I feel has ever justified me writing a long review about it, because really they just don't. They either suck or they don't. No Man's Sky, however, I feel deserves a giant review after everything its been through. Obviously everyone knows what happened with this game. It came out, it sucked ass, and was the laughing stock of the internet for months on end. Not even I, as someone who actually did play the game when it came out (Hi Wade) can in any way try to justify what happened (for some reason people try to defend the state of the game in 1.0, I have actually seen this.) 1.0 was ♥♥♥♥. Like, REALLY BAD. 1.1, 1.2, and 1.3 were not anything impressive either, the mechanics made no sense, the game was ugly, and the planets were unfathomably ugly and borderline incomprehensible. (but the later updates WOAH they were good, ill touch on that later.) But the incredible thing about ALL of this is that for some reason, 5 years on from launch, they still give a ♥♥♥♥. Other devs seem to have tried this, and never succeeded. Primary examples and their fates are: Anthem with its support dropped. Star Wars Battlefront 2 with its support dropped. Artifact with its Support dropped. Fallout 76 which is still terrible LOL. Lawbreakers with its support dropped. Cyberpunk 2077 (THE BIG ONE) with its fate TBD. There's been a new term thrown around the video game industry lately where people say a game will "pull a No Man's Sky" and yet it seems no game has actually pulled this off in the same scope other than the one that coined the term.
Hello Games has shown this was not some one off project they would release and never care about again or update a handful of times and call it a night, this game is their passion project, which is why I appreciate it so much. They turned this game into so much more than its ambitions at launch ever hoped to achieve, and the majority of content promised at launch but was absent for some reason has actually been implemented. (multiplayer, sandworms, unique ship and weapon stats, etc.) Things never even mentioned prior to launch like base building, a multiplayer hub, community missions, and so much other random stuff is present now too. Every update has been free as well, not a ♥♥♥♥♥♥♥ DIME in microtransactions or DLC or any of that ♥♥♥♥♥♥♥♥. Hello Games wants their game to be good, and they want to add stuff that people want, so they sit down and they ACTUALLY DO IT. It may sound weird but I think some devs treat their games the same way artists will treat paintings or drawings, you're never really done with it sometimes. You'll see something that needs improving in a tiny piece of the picture and become laser focused on that one thing. Hello Games is sorta like that.

Some of my friends don't understand WHY I like this game so much, and they have a lot of reasons to question me. I think what it is though is how I literally grew up playing Minecraft. It was one of the only games I ever played for a long period of time starting when I was only 12. This game is exactly like that game. It's that niche feeling people enjoy of surviving, building, discovering, creating, and just doing whatever the hell you feel like. I'd build stuff for hours when I was a kid playing Minecraft, but when I grew out of it, nothing took its place. When I played this game in 2016 for the first time I played for like 2 hours then never launched it again, didn't think twice. I checked out the 1.1 and 1.2 updates but they never got me into it. 1.3 however, actually got me interested due to it actually having more fleshed out features and cohesive objectives. I didn't really realize then exactly why I liked the game so much. but after all the major updates (literally dozens of them) I know why. No Man's Sky is Minecraft in space. Building, exploring, surviving, fighting monsters, playing with friends, etc. this games unintentionally mirrors what Minecraft used to do so well. Of course this games not for everyone, you're not smart for pointing that out. It's repetitive, it lacks goals (debatable after introduction of story mode and the brand new expedition gamemode), and can be very grindy. Yet for some reason, Minecraft has all those things too (and even less goals) but nobody draws the comparison and the whole internet foams at the mouth over Minecraft TO THIS DAY. (Dream is a loser.)

ever since 1.5 aka "NEXT", this game has been on an absolute roll. Almost every update is pretty top tier ("Visions," "Exo Mech," and "Companions" kind blew though sorry) with updates being SO BIG that they were labelled as 2.0 and even 3.0. (3.0 Origins is the best update objectively.) I was so unbelievably hyped for 1.5 I could barely sleep the night before its release and the update even managed to live up to they hype. For some reason though people are just obsessed with old versions of the game (1.0 through 1.3) or still never shut the hell up about how much better the pre release looked. People caught up with the old versions are blinded by nostalgia. Sometimes I wonder that if the game released looking like how it did pre launch, would people have actually still liked it?

Creator of the game Sean Murray once said that a Valve employee told him "What you do now is more important that what you say." I think more people should probably apply that statement to a lot of things.

TLDR: space gam fun lol Buy No Man's Sky
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2 Comments
Jave 8 Apr, 2021 @ 7:01am 
Mr Bunnell’s*
Melo+ 8 Apr, 2021 @ 12:37am 
you write this knowing damn well you have a 3 page essay due in Ms. Shippie's next Thursday