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Recent reviews by azorex

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Showing 1-10 of 27 entries
1 person found this review helpful
0.0 hrs on record
This game and DLC is great. The DLC expands on the main game in a meaningful way, and even though its a prequel, the things you learn about the base game are really heartfelt and impactful.

I think the bosses are a step up over the base game, and the last boss is definitely an all timer in any soulslike game.

The zones overall are great, and the pacing is good too. New weapons and legion arms are amazing too, if you'd want something different.

It's more of the same, just expanded. And if you love the story and lore (it's one of the best things about Lies of P), then you'll like this because it answers a lot of questions and gives you a lot of revelations. It doesn't give you a whole lot to think about like the main game, but it recontexualises some of the characters and makes you think differently about the main game's story (apart from the themes.

Overall, Lies of P remains up there with even some of fromsoftware's best, and NEOWIZ should be proud of what they made, becasue the game is not only geogeous, directed amazingly, have great music, good boss fights, is really fun (most important) it now also has a DLC to stand up to the likes of Dark Souls III, Bloodborne and now Elden Ring.

I recommend!!!
Posted 10 June. Last edited 10 June.
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73 people found this review helpful
3
2
2
2
16.5 hrs on record
Introduction
When I saw that first teaser trailer four years ago I had never been more excited for a game. Fast forward, and I spent $140 AUD for the early access because I wanted to give it a try while I had some time off work.

This game, to put it simply, is not good.

Is it bad? Not entirely. Do I like it? No, no I don't.

Story & Writing

The writing is average at best. There are no unique voices in the game, with wants, desires and needs. If there are, they are never communicated to you. The voice in your head (not a spoiler because it happens right at the start), is vague, annoying and I absolutely do not care about the mystery behind it. There is a simple four step guide to knowing what it is going to say at all times.
1. You dream of it after a quest
2. It gets mad at you for something
3. You explain yourself
4. It says what you said back to you but in vague metaphors related to nature (which, aren't even good metaphors, nothing to think about. nothing philosophical, nothing to ponder at all).

The story does nothing to drag you in at all. There is a mystery of what is happening in this world, yes, but it focuses so much on the Living Lands as being a character that it forgets to make the actual characters, well, characters.

The characters you meet have no depth apart from Kai. They are unlikable, especially that dwarf. They complain at every chance they get. There is no self-reflection, no questions to ask the player. Nothing to think about. Nothing that shows growth with a character. No conflict they go through. No reason they are even adventuring with you.

Nothing you say matters overall with people. You can be a snarky ♥♥♥♥♥♥♥ and they won't remember it, or they will respond very slightly snarkily but keep going. It literally matters. While it's nice to have your own head cannon of how your own character thinks and acts, not seeing it reflected in the gameworld with consequences takes the "RP" out of "RPG".

The only good thing about the worldbuilding in this game is that you will enjoy it if you are PoE fanatic.

The voice acting and character looks for every character except Kai falls super flat.

Game systems

This is probably tied for worst part of the game for me. The upgrading system is so annoying and unforgiving. Allowing you to take one weapon through the entire game by upgrading it across tiers? Sure. It's super one dimensional, but it gets the job done. But why are we paying $120 AUD for just "gets the job done?" where is the nuance, where is the build variety and enjoyment? You can put your points into the various stats which are designed pretty well, not forcing you into certain builds. Might increases your overall damage so it would be good on a mage, dexterity increases your attack speed and ranged so it would be good for an archer and a fighter. But the worst part of this system is the skill tree. God, the skill tree. This upsets me to no end, you get literally twenty levels the entire game with so many points to choose from, and the nodes are so uninspired. "Deal 40% more damage with swords or bows". The only good nodes are the ones that let you unlock abilities, but even their upgrades are annoying. Why does the upgrade to the charge attack increase its range when its already so long? Cant it do like a charge into slam? That would be infinitely cooler. I guess they ran out of budget or the game would have had to be delayed another year to make that work?

The loot is boring. The legendary and unique weapons you get are a dime-a-dozen and their effects arent cool at all. They just apply status effects like "Fire, lightning, frost" and increase other stats. They don't even look particularly cool or unique. A cool fire sword you get is just a similar model with a low res, buggy fire animation on it. A cool lightning gun you get is just a re skinned gun that looks like a blue apex legends skin. This is supposed to be a unique legendary weapon by that way.

Enemy scaling is annoying. I played on hard (second lowest difficulty) and enemies started showing up a level above me. I don't want to ever hear again that I need better armour. I have unique armor, dwarf. I don't want to go pick flowers for 20 mins to upgrade it one track to be on the same level as the enemies. At that point they become health sponges, and that is simply not fun.

Combat

The combat is fun. Unless you're using a melee weapon. If you still want to play this game, DO NOT use a melee weapon. Just be a wizard. Better yet, wizard and gun combo. That's actually fun. The way your spellbook opens and closes when you stop and start running with gun in your right hand is so cool. You feel like a wizard god when you're slinging spells and reigning destruction.

The melee combat is so boring an uninspired it makes me sad. There's no fun combos, and the animations feel annoying and janky. There is weight to the attacks which saved it from being an entire catastrophe, but it's just not fun. Just play the better version instead (that is, being a wizard with a gun, because that's cool).

World & Exploration

This is probably the best part about the game. It follows the same formula as the Outer Worlds, with there being four smaller maps each with their own NPCs, stories and quests. They are small, but dense, which is something I personally prefer. There's always something entertaining to do on the side and you are often rewarded for your exploration.

The world itself is beautiful, with there being colour and aesthetic diversity between areas in a level. It's really nice overall. Throughout the map there is scattered lore and secrets and treasures that you can collect. It never felt like a chore and it wasn't unenjoyable at any time.

Final thoughts

It's just... average. Not something you'd want from Obsidian of all developers. If you're paying this kind of money you'd expect far more, especially when it comes to writing and story, which is what Obsidian are famous for.

It's an odd case for this game. Famously you'd expect it to be opposite for Obsidian... Great story / writing, and average gameplay. But that's been twisted here. I'm not sure where the Obsidian I know and love are. But what I know is that they've missed the mark here. Maybe development costs became too high, maybe they didn't have enough time to add more to the game. They were never once dishonest in the way they marketed the game. But I am disappointed nonetheless, because I expected more out of them.

I don't recommend this game.
Posted 19 February.
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No one has rated this review as helpful yet
8.6 hrs on record
i don't usually play or like platformers, but this is a perfect game,

music

story

how your character feels and how fun it is

art style

just perfect, actually
Posted 14 February.
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24 people found this review helpful
1.6 hrs on record
this game is so unbelievably mid and is just graphics bait
Posted 31 December, 2024.
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No one has rated this review as helpful yet
69.8 hrs on record (66.9 hrs at review time)
YES!!!!!
Posted 30 November, 2024.
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No one has rated this review as helpful yet
8.9 hrs on record
cool game
Posted 23 November, 2024.
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No one has rated this review as helpful yet
13.7 hrs on record
dad
Posted 23 November, 2024.
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No one has rated this review as helpful yet
22.3 hrs on record
i never played the original - went in completely blind, and im glad i did. one of the best games i've played.

awesome
Posted 10 October, 2024.
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No one has rated this review as helpful yet
218.3 hrs on record (2.5 hrs at review time)
card
Posted 22 February, 2024.
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8 people found this review helpful
2
45.1 hrs on record
Boring world, terrible atmosphere, characters are extremely forgettable and bland. In a single player story RPG Bethesda managed to craft a world that's so expansive yet so empty. There is nothing of substance in this world with it's factions, characters and storylines. There is no intrigue to spark conflict, and no meaningful choices to make that you really have to sit there and think about. It's a game that prides itself on it's "universe" and "scale" but that is what lets the game down. It's just uninteresting, bland and boring. All companion characters have nothing going for them. With Sarah Morgan and the rest of constellation, I'd find more interesting characters in a white collar corporate office. There is no flaws in these characters, no hidden motives, nothing. of. substance. And it's really sad, that we've been fed another lie by Todd. But maybe that's what we should expect from modern Bethesda. The game is an impressive technical achievement, sure, but it doesn't even run particularly well on lower end machines. The systems they have in place such as the ship combat, base building and crafting are shallow. The gun play and level design is passable, but that's just about it. I don't even care that much about the loading screens, but everything feels so empty and soulless, like the world was an afterthought for them. The faction quest lines were entirely average with the exception of the UC quest line, which was actually quite extraordinary good. The main quest line was... just not good.

I can't justify the price tag from this game. If you want to play it on game pass or something and you already have a subscription, go for it. But I wouldn't even buy a game pass sub just to play this game.

This is one of the most disappointing games I've ever played, in a world where we know they can do so much better. But maybe they can't anymore. For whatever reason that is. Bethesda has to go back to their roots of thinking about the story and characters more. Because sure, you can think of this as a sandbox space game, but it's a single player RPG where the role you're playing feels like it doesn't matter in a world where everything just feels so stale.
Posted 28 October, 2023.
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Showing 1-10 of 27 entries