14
Products
reviewed
1464
Products
in account

Recent reviews by AznaktaX

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Showing 1-10 of 14 entries
1 person found this review helpful
39.6 hrs on record (38.3 hrs at review time)
It is a mix of Darkest Dungeon and Slay the Spire. Keep in mind you have to manage 4 different decks, so it is better if you have a friend to play this with.
Posted 29 November, 2022.
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268 people found this review helpful
6 people found this review funny
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371.8 hrs on record (370.4 hrs at review time)
Disgaea 6 feels like a game where the company ran out of budget halfway through development, so they decided to put out a half-finished product that at least worked. I am gonna start with the bad points of the game and you will hopefully understand why it feels like that to me.

- Disgaea 6 has the most predictable story out of all the Disgaea games I have played so far. It took me 2 chapters to predict how the next 6 chapters would go. 3 chapters to figure out what the God of Destruction was. I didn't see something that subverted my expectations until Chapter 9. I was actually excited to see where they were gonna go with that. I was crushed when I saw how they squandered the opportunity, because the execution was simply too lazy.

- What about the post-game story?!? Remember how in Disgaea 5 they had this whole thing with bad guys from the Carnage Dimension invading the world of our heroes?? And how it was considered a big threat? And how we saw old characters returning from the grave? Remember how exciting and cool that was?!?

Well Disgaea 6 does have a post-game story. But it's abysmal. It's just a series of battles with characters fighting for trivial comedic reasons. It's something you would see in a DLC. Only here it goes on and on and on, and it's boring.

- Speaking of the Carnage Dimension, that makes a return in this game once again. But wait, there's more. This time after you beat the Carnage Dimension, you unlock the Rakshasa Dimension with even stronger, higher level, enemies to fight. Oooooohhh. Scaaaaaryyyy. IT'S JUST A SERIES OF BATTLES WITH NO STORY BEHIND IT. No reaction from the characters, no cutscenes, nothing. It's just a multiplier that's being thrown here to increase the difficulty of the game and prolong its duration. It's not that much different from the LoC Mode cheat shop option in Disgaea D2.

- Could you please not do that? I know Disgaea has always been a series about huge numbers, but this is too much. At the end of the day, they are just numbers. In Disgaea 6 it drags on for too long. More on that below. Just less numbers, and more features please.

- So let's talk a little about Rakshasa, the Auto-battle system, and the late game in general. You see how I have 350+ hours in this game and how I have earned all of the achievements. The majority of the hours you see were from Auto-Battle. I am not joking when I say Disgaea 6 is effectively an IDLE game. In fact, I am voting for an "idler' tag after I publish this review. So why is that?? I originally went into this game blind. It's how I approach Disgaea games. I try to enjoy them first before I rush for the achievements. And that was a mistake here. Sure, cleaning the story was nothing hard. But making it into the late game felt like it was taking for ever. The game makes a HUGE deal about its Karma system, D-Merits, the Juice bar, and Super Reincarnation. Sure, lvling up the weapon mastery and classes becomes a breeze with the juice bar. In fact things like innocents that increase MANA and class mastery and weapon mastery become obsolete very quickly.

On the other hand, increasing levels and stats through the Juice Bar requires a TREMENDOUS amount of gold. And you also have to unlock D-Merits in order to increase karma caps, earn karma, earn bonuses, evilities, and items. And you also need to Super Reincarnate to further increase level caps, increase stat caps, increase your stats, etc. And you also need to level up to lvl99,999,999. And you also need to farm for gold for the Juice Bar. And you need to do that for every character you wanna use. And if you are like me and you wanna try several different characters, all in all it feels like a ton of busy work rather than a reward. I spent so many hours auto-battling, eventually I started wondering "When do I get to play the game?"

And it's all Rakshasa's fault. No, I don't mean the dimension or the enemies. I mean the Evility. Rakshasa enemies have it, and it increases their stats AND damage. It's a huge increase. Rakshasa Lv 12, which most Rakshasa enemies have, will increase their damage by 1600%. That means even if an enemy has way lower stats than you, they can still do significant damage to you. This evility was a mistake. You cannot fight Rakshasa enemies unless you either cheese them, or be significantly stronger than them. Having a fair lvl won't work. Your skills need to be lvled up to do enough damage, and if they are lvled up, they cost an insane amount of mp, and how do you get mp?? Being high lvl. And you need to grind a lot to get a high lvl.......unless you cheese it.

"You keep talking about 'cheese'. What nonsense are you mumbling about??" So in the end I gave up, and looked up some video guides. So it's at that point I learned all characters that participated in a battle earn exp, so I could level up from lvl1 to 99,999,999 by having 110 characters equipped with Recycle Spirit explode, and then hog all the exp with one character. It was then I learned I could cheese the Rakshasa V stage with a War Lady equipped with a Witch Doctor innocent.

Sure, I could grind things manually. But what would you rather do?? Grind for thousands of hours the old fashioned way in order to tackle the insane post-game, or auto-battle your way to lvl99,999,999 in just a few minutes? Even with that, you still gotta do it several times due to Super Reincarnation, mind you.

- "But what about items?? They should help in increasing your stats and make things easier." Items in this game are completely obsolete!!!............sort of. It's true you can increase your stats with items even in this game. But you need to beat Rakshasa V first, and then you need to reincarnate to increase the stat limit of the character you wanna equip said items. If you don't do that, a character that has 999,999,999,999 Attack with a Normal Legendary weapon is STILL gonna have the same Attack with a Rakshasa one. it's not that items do not help, it's just that you have to go through the hoops before you can make proper use of them. Which leads us to the Item World. Oh boy.

- This is the biggest sin in all of the Disgaea series. The Item World was the one thing I was most excited for in every Disgaea game. In Disgaea 6, not only lvling up items before you beat Rakshasa V is pointless, but the Item World itself is abysmal. Pirates? Gone. Invasion? Gone.

Geo puzzles? Remember how cool it was to have geo symbols explode and how that could help you beat hard stages in the Item World? That's ALMOST gone here. The grand majority of the time you don't get enough geo symbols to have a geo chain, and the geo symbols you get are not impactful at all.

Not that it matters much, as you are not gonna get anything useful from the Bonus List. It's filled to the brim with useless consumables and divers. You no longer can get rare items from it.

The layout itself is very simplistic. The maps are always very short and easy to traverse. I guess it makes things easier, but I wouldn't mind a little variety.

All in all, the Item World in Disgaea 6 is just boring.

I.....actually reached the text limit. I am gonna continue my review in the comments.
Posted 5 August, 2022.
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10 people found this review helpful
20.6 hrs on record
I originally played Scribblenauts way back on the Nintendo DS. I loved it back then, so I went and bought and played the new one on Steam. While it seems I have kinda outgrown these games, I do think there is still a lot to be had here as you are given freedom to do pretty much anything.

Wanna give a baby to a Cook, so he can use it as an ingredient for a sandwich he will feed to a kid in the park?? You can actually do that. Do you want to create a mutant Rainbow three-headed Pac-Man with x-ray vision and mounted planet destroyers on each head?.........well you would be high on mushrooms if you think you can do that, but someone could create such a mod on the Steam Workshop if they want.

So even if something doesn't exist in this game due to copyright, there is still a high chance you can just find it on the Workshop. Feel free to have your Superman vs Goku rematch, re-enact Avengers: End Game, release scp-682 to terrorize towns, have Hannibal Lecter ride Bahamut, why not?!? Your imagination is the limit.
Posted 5 December, 2020.
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5 people found this review helpful
17.5 hrs on record
Deponia is one of the more interesting and challenging point and click adventure games I have played. Eventually, I had to resort to a guide as a lot of the puzzles were becoming "try and guess what the f*** I want you to do next". The droggeljug mode was kinda painful to go through even when I muted the sound. That aside, the setting is of the story is interesting, and the characters are funny and charming enough that you want to stick through it. Even Rufus, the most insufferable egotistical scum-sucking freeloader the multiverse has ever seen ends up redeeming himself by the end. I am interested in seeing eventually how the sequels play out.
Posted 4 December, 2020.
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16 people found this review helpful
64.8 hrs on record (64.0 hrs at review time)
Despite what the name implies, Forager gave me more of a "Factory Sim" feeling than a Farming Sim one. Unlike Stardew Valley(which many people would compare it to) that puts emphasis on the farming and socializing aspects, Forager gives you a map that you can shape how you want to. While it starts off as a game about foraging and farming, it becomes more something like Minecraft minus the three-dimensional world.

There's no actual story mode. The closest you can get to an "end" is doing all of the feats/achievements. A lot of people complained Forager's end game becomes rather slow-paced and mundane. And while I think that.....is kinda true, there is a silver lining. It comes in the form of the Super Boss Sigils and the Void World. They are really the main reasons that justify the late game to be there, as the main enemies of the game will become a joke once you get even slightly powerful, at some point even bosses will be two-shotted. The Void World is even better, as it serves as the "post-game" dungeon where the deeper you go, the stronger the enemies get, at some point even Super Bosses spawn, and the better the loot gets.

So after all is said and done, and you have gone through and 100%ed the entire game, what is left there you may ask!? The game does have cosmetics and Workshop support. I didn't bother with them so I don't know about them all that much, but fans of the "endless" grind should find something to occupy themselves.

That being said, even without taking the long road, the game itself is charming and enjoyable enough for a good 20 hours. For the price it is, I definitely recommend it.
Posted 2 December, 2020.
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14 people found this review helpful
4 people found this review funny
127.3 hrs on record (127.2 hrs at review time)
Plants vs Zombies was one of the first games I purchased and played on Steam years ago, and I played it a TON!!! In a way, you could say it's a game from my childhood, that is if I was a kid when I played it.

Regardless, I decided to come back to it recently and tackle the 100%. Which meant going through the game's hardest mode, I k̶n̶o̶w̶ ̶w̶h̶a̶t̶ ̶y̶o̶u̶ ̶d̶i̶d̶ ̶a̶l̶o̶n̶e̶ ̶i̶n̶ ̶t̶h̶e̶ ̶b̶a̶t̶h̶r̶o̶o̶m̶, Zombie Endless to get the Better Off Dead achievement, appropriately named so as this mode will make you wanna turn into a zombie yourself to end all pain. Alas, I was able to get through by mastering the technique of the drunkard Zombie Bungee Glitch. It took countless hours of excruciating training, but by the end my reflexes were so honed I could dodge bullets like in the Matrix. So with the help of my bungee-jumping Anti-vac protesters and by u̶t̶i̶l̶i̶z̶i̶n̶g̶ ̶s̶a̶v̶e̶-̶s̶c̶u̶m̶m̶i̶n̶g̶ ̶t̶o̶ ̶a̶v̶o̶i̶d̶ ̶a̶c̶c̶i̶d̶e̶n̶t̶s̶ unlocking Ultra Instinct, I was able to lead my squads of pale Hobo-Sapiens into victory against the armies of Ceasar Salad ingredients.

From there, unlocking the rest of the achievements was pretty easy and relaxing. Getting money for Towering Wisdom was really easy by simply selling the plants, each giving 5000-8000 gold.

And with that, I now leave behind this masterpiece of a game, and most likely these series as well, as the game is now owned by EA and EA is the spawn of Satan. It was an enjoyable 100 hours. Salute.
Posted 14 November, 2020.
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3 people found this review helpful
5.7 hrs on record
Pretty relaxing mathematical puzzle. There is a full guide on Steam, if you just want the achievements. if you try to do it solo, it's probably gonna you about 10-20 hours depending on your knowledge.
Posted 12 November, 2020.
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3 people found this review helpful
12 people found this review funny
277.8 hrs on record (208.3 hrs at review time)
It took me about 187 hours to get all the achievements, with roughly 50 of them being idle. That aside, this is a very decent and relaxing farming simulator. If I have to compare it to other farming games, I would say it's right below Stardew Valley and somewhere in the same place as Forager. The only downside I can think of is there are no npcs you can interact with.

The game does have lots of cosmetic stuff if you are into that, I was able to build an entire beach, and a baseball field next to it. And hey, if new additions come to the game, with time you might even be able to build a sex dungeon complete with a strap table, chains, and whips.
Posted 25 October, 2020.
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2 people found this review helpful
97.9 hrs on record
Coin Crypt. A single player dungeon-crawler card game, except....it's with coins instead of cards. Multiple classes to choose from, lots of coins to discover. One the most fun ones I have played and completed so far. The most grindy achievement is none other than the very last one "The Obsessor". Just pick the Princess to farm gold, donate ~1500 gold to the deity you want coins from, and you will gather them all after a few dozens of playthroughs.
Posted 4 August, 2020. Last edited 4 November, 2020.
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2 people found this review helpful
18.9 hrs on record
PAWS FUR CAT!!!
Posted 15 November, 2019.
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Showing 1-10 of 14 entries