12
Products
reviewed
0
Products
in account

Recent reviews by Antien

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Showing 1-10 of 12 entries
1 person found this review helpful
7.1 hrs on record
Buggy, terrible UI, clunky controls. Everything about this game is unintuitive and unfun. Nothing but technical issues, bad controls and an awful and boring gameplay loop. This is a $5 game at best.
Posted 27 April, 2023.
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No one has rated this review as helpful yet
50.1 hrs on record (10.0 hrs at review time)
bow shoot good
Posted 19 September, 2022.
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No one has rated this review as helpful yet
6.6 hrs on record
It's a PC port of the mobile game. If it's $1-2, grab it.
Posted 28 February, 2021.
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1 person found this review helpful
13.5 hrs on record
This game, while fun in certain roguelike RPG aspects, is a giant grind fest.
Posted 13 January, 2021.
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No one has rated this review as helpful yet
164.6 hrs on record (65.8 hrs at review time)
Let me preface this by saying I went into this game blind, i.e. without watching any gameplay trailers or being involved in the hype. It's buggy sometimes, but in 65 hours of playing, I'm still having a blast with less than half the story to complete. It feels like an unpolished Deus Ex open world game, and it's really fun in that regard.
Posted 20 December, 2020.
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No one has rated this review as helpful yet
69.2 hrs on record
This game scratches the New Vegas itch without being a 300-400+ hour on one save file game. 60 hours of out of this game, easily.
Posted 29 November, 2020.
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1 person found this review helpful
8.2 hrs on record
Unpolished Zelda knock-off. It's extremely hard to enjoy this game for over $5.
Posted 22 March, 2020.
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106 people found this review helpful
3 people found this review funny
18.1 hrs on record (7.1 hrs at review time)
The game model functions very well - controls, stats, loot, combat (for the most part), and co-op. The premise of the game is to adventure in community-created campaigns, finding keys, unraveling small plots, looting better items, and making your way to fighting the dragon by collecting Dragon Scrolls. It's almost like Shadowrun Returns, but without the developer-created campaign. There are some REALLY good adventures to go on by the community.

However, it's like finding needles in a haystack - the majority of GREAT community-created scenarios are far and few between. Many fall short between amateur DMs and wannabe writers akin to middle school English class. 75% of the adventures you will partake in often have glaring issues like loot balancing, confusing or short level design, awful dialogue and spelling mistakes and more. It seems like anyone can create a dungeon with 5 rooms, 50 potions, tons of easy enemies and enough loot to make the game not much fun.

This game is AMAZING for DM's and really shines in the way of quick pick-up and random co-op play. It falls short in the way that the majority of the content is shallow or just bad. If you dig hard enough, you'll find gold though.
Posted 20 June, 2015. Last edited 21 June, 2015.
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4 people found this review helpful
3.6 hrs on record
Early Access Review
Though I did enjoy the game, it can be beaten in under 4 hours and the replay value is somewhat disappointing. I can't recommend this game for over $5 mainly because of its lack of content. Level-up's are decently-timed, but stat increases often mean nothing (dumping points into Health = always winning). The game needs to be much longer, and stat increases need to have a much larger impact on the game and its enemies. You often find yourself randomly finding a nice strong sword within the first few levels and watching the game become extremely easy thereafter.
Posted 17 June, 2015.
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2 people found this review helpful
1 person found this review funny
12.1 hrs on record (8.0 hrs at review time)
Absolutely glitchy, buggy garbage. Combat is terrible to the point that all you need to do is circle strafe and swing a weapon wildly and you'll never get hit. Poison is a death sentence, and so is the buggy terrain and rope/chain-climbing, which you will get stuck in walls, miss your marks, and 80% of the time fall to your death. The appeal of kicking your enemies in the face to knock them down was fun for the first 10 minutes of the game.
Posted 4 February, 2015.
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Showing 1-10 of 12 entries