14
Products
reviewed
443
Products
in account

Recent reviews by ColdTooth

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Showing 1-10 of 14 entries
1 person found this review helpful
153.7 hrs on record (3.8 hrs at review time)
Early Access Review
Clip generator
Posted 28 November, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
85.8 hrs on record (63.6 hrs at review time)
I have cleansed my skill issue. I now have slightly less skill issue.
Posted 28 August, 2023.
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45 people found this review helpful
1 person found this review funny
2
1
0.1 hrs on record
I have never been so disgusted by Blizzard Entertainment as a company. Forget the incident in Hearthstone, forget Diablo Immortal's announcement and the infamous "You guys don't have phones?" line, forget the company simply cancelling development of Heroes of the Storm and the esports, forget WoW's Shadowlands launch (or even Shadowlands entirely). Forget those things for a moment, even if you didn't know they existed.

Blizzard simply cancelling the Hero Mode entirely, scrapping content that was shown at Blizzcon of 2019, including a talent tree system, clan system, items, and so much more, that made the game immersive, and fans were in awe of it all. They wanted to be a part of the game, they wanted to play the PvE mode alot because the Archive Missions, as short and sweet as they were, were very enjoyable. I for one am a PvE player, which might turn this review bias, but I've also amassed hundreds of hours in the PvP side of things pre 2020 (if you asked me, I really did not like the goats meta, some people did, but I found it boring and annoying), so I atleast know what I'm talking about (or so I claim).

Let's just go back in time for a few moments. All the way back to 2004, two whole decades ago! Blizzard was really setting their foot in later in that year when they finally launched World of Warcraft. Dare I say it, it was one of the most successful MMOs that launched at the time, and later on in Wrath of the Lich King, it would have over 10 million players. That's alot of people. No matter who you asked at this time, Blizzard knew how to make a successful game, whether it be the raids and dungeons with the PvE side of things, or the old-school battleground systems of the PvP. There was something for everyone in WoW, and despite it now looking like a jumbled mess of new players being scared and overwhelmed, back then it was Blizzard's most prized IP at the time.

So why am I talking about a completely different game in this review, even if it's by the same company? Because Blizzard knew how to do PvE stuff very well. The art direction, the gameplay, the core components of keeping players addicted either for 15 dollars a month, or to simply spend time with their friends in a Starcraft 2 game, or heck, even Diablo 3. As much as that game sucked on launch, it still went on to be a successful Blizzard game, even if it had its flaws and some glaring problems, they weren't a massive problem and the game was still praised for the PvE.

What I'm trying to say is that Blizzard knows how to make PvE titles. Sure they know how to make PvP titles like the top down strategy games of Warcraft and Starcraft, and even in WoW in some degree, but their PvE was how many players were sucked in to playing their titles. It's how WoW has a thriving raiding and roleplaying community. The immersion or grind for success was always there.

And then sometime later, they had a super secret project called Project Titan. Long story short, it morphed into Overwatch, and the game was set to release in 2016 as Blizzard's next title. The gameplay footage pre-launch really shows that Blizzard put so much care and effort in the original game. I was easily blown away by the gameplay in the open beta just 2 weeks before it launched. I've poured hundreds of hours into the game. Overwatch 1 has gotten many updates over its cycle, with new heroes every 3-4 months, cool seasonal updates. It really felt like the game was in a healthy and active development.

Now let's return to the present, more specifically when Blizzcon 2019 was around. Overwatch 2 was announced. That's crazy, Overwatch is only 3 and a half years old at this point, why even make a sequel. Turns out the developers want to update the game hard enough to really flesh out the lore, with co-op story missions, a hero mode, and... a talent tree?!? Sign me the frick up. That sounds so amazing!

And then the years start ticking. 2019 finally passed by, the hype was real. 2020 passed, with little to no new information on the Hero Mode or the story missions. 2021 passed, with only a developer stream revealing more content about PvP and maybe some teasing of PvE. At this point, we're in 2022, with quite literally no release date on Overwatch 2, no new information, and a lot of radio silence about Blizzard. Oh, and the final hero, Echo, was released in April of 2020, so Overwatch was getting very stale and not much content was shown, only seasonal stuff with cosmetics. Not even a new map.

In early 2022, we got some hopes reignited that Overwatch 2 might be releasing sometime in the current year, as many content creators were signed under an NDA, and praising how Overwatch 2 looked. Finally, some good news on this title, and while it might be understandable that it took so long, perhaps that means there's a lot of content to be rummaging through, right?

Right?

Well... no. The PvE was not to be launched with the release of Overwatch 2, now at a date in early October of 2022. And that's a massive bummer. That's a huge drawback, but the community was still hopeful, that within a later season, the Hero Mode would be promised and hopefully be in the game soon, with that juicy talent tree and multiple, replayable missions. Right?

Right?

Nothing. Radio silence, as always. Blizzard's worst tactic, they don't like telling us what's in the bag, because of how fans will portray it as. And, come May of 2023, a post was made by the Overwatch development team, stating that the Hero Mode, the talent trees, and all of the stuff shown about the PvE from Blizzcon 2019, was scrapped. Gone.

What happened? No really, what happened?

No seriously. I'm being genuinely honest, what the ♥♥♥♥ happened? I barely swear in these kinds of rants about a company that it has to be known. From November of 2019, to October of 2022, what happened? Why is the only change to Overwatch 2 from 1 a graphics overhaul, the game going free to play, removing one less tank from the team comp (now making it 5v5), three new heroes, about 7 or so maps, a new gamemode, a battle pass system (I hate triple A titles that do this, it's not fun, it's not cool), a shop with in-game cosmetics, skins that costed you 20+ dollars with no suitable difference other than "they look cool", and a bunch of other things that I really want to talk about but I genuinely just can't find the words for them, I'm sure you know what they are considering this game is being review bombed so hard. Literally the top review I saw points out how little to no effort and care Overwatch 2 is compared to the r34 scene of the game.

And now they migrate to Steam. Well, actually, I don't think it was Blizzard Entertainment's decision, I think it was Microsoft's decision. At least they know the battlenet launcher sucked, with them hopefully putting more of their titles in on Steam. It's a good decision, because 3rd party apps have always tried to be "hip and cool" and not put their stuff on Steam but the truth is, most of these launchers are horrible and outdated. Now if only Epic Games ditched their launcher- oh what am I saying.

So effectively, this game is a cash grab. It originally was 60 dollars back in 2016, later reduced to I think 40 or 30? And now it's free to play. I highly encourage you to never touch this game, and if you think this review sucks, I highly encourage you to watch Death of a Game: Overwatch 2 by nerdSlayer Studios, or How Blizzard Killed Overwatch Twice by Savantics, or hell, even give SkyminSlash's Why OW2's PvE Fails, But TF2's MvM Succeeds video a watch. There's hundreds of these videos out there pointing out so many flaws and problems with Overwatch 2 and Blizzard's greed, but these three really highlighted the core issues the most.

I hope you have a wonderful day after reading, and remember..

No king rules forever.
Posted 12 August, 2023. Last edited 12 August, 2023.
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1 person found this review helpful
29.6 hrs on record (4.0 hrs at review time)
Early Access Review
🦀
Posted 1 April, 2023.
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4 people found this review helpful
13.1 hrs on record (11.3 hrs at review time)
Early Access Review
I've literally only played a total of 4 times socializing with friends at parties and seeing an anti-cheat like EAC pop up in a game like this is honestly so disgusting it makes me think twice about getting a VR headset in the future. Doesn't surprise me the devs have done shady things in the past like ban QoL developers for a mod, then promise to add those QoL in the game, but that was quite a while ago.

And don't get me started on the plentiful of other problems, mainly the performance. You could be running the best GPU/CPU but the game will somehow find a way to run at ~30fps.

Unbelievable.
Posted 30 July, 2022. Last edited 30 July, 2022.
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4 people found this review helpful
3,715.2 hrs on record (2,872.9 hrs at review time)
played it for a couple of hours, it's alright
Posted 28 June, 2019. Last edited 9 January, 2023.
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19 people found this review helpful
47 people found this review funny
2.5 hrs on record
Early Access Review
Room 1: Ah, this is a cute game, no worries, I'm cute aswell so it doesn't really matter!
Room 3: Hm, sometimes I think of the title and I look behind me. Creepy as it might seem, I might be followed.
Room 9: Oh ♥♥♥♥! Ok, it's just a cardboard cutout... D'aww, it's so cute!~
Room 23: AHHH! Oh, it's just another cardboard cutout... damn I might be going insane.
Room 38: Oh my god, I think I saw a ghost. I'm really afraid of ghosts.
Room 50: Oh thank god... an elevator. Ooh! A save game option! I'll take that.
Room 62: Huh? A note? *picks up the note and starts reading it* What do these notes even mean? *turns around* And why is there green goo out of nowhere? *moves forward a bit and sees a specimen* OK NOPE NOPE NOPE NOPE NOPE NOPE NOPE. GET OUT, GET AWAAAAY!
Room 75: Oh my god, there's more green goo! Whyyyy!
Room 93: Dear god I keep hearing this strange music, it's near me.
Room 100: Yes! Got away from mister Green. Or so that's what I called him 40 rooms ago.
Room 111: Oh, fog, and a maze. Wonderful *10 minutes later* Still in the same room... not sure what's going on (I had no volume after 100 because i got spooked so that's why I happen to go in random directions. Then I turned on my speakers and realized that's why I had to get to the next room)
Room 163: Oh what is that? Another note? *turns around* Not a ghost! NOT A GHOST, NOPENOPENOPENOPE
Room 210: Alright this is too spooky for me, I'm gunna wuss out. *quit game*

10/10 made me quit a horror game for the first time.
Posted 25 May, 2015.
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22 people found this review helpful
45 people found this review funny
22.0 hrs on record (15.6 hrs at review time)
"Man, I've always wanted to lose against a beefy guy, a mentally handicapped robot, a dreadite killer, a talking dog and rabbit, and an insane master AI who wants to kill me half the time while in a game of Texas Hold 'em."
Posted 26 April, 2015. Last edited 27 April, 2015.
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4 people found this review helpful
1 person found this review funny
200.9 hrs on record (110.0 hrs at review time)
Thank you for removing paid mods.
Posted 25 April, 2015. Last edited 27 April, 2015.
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1 person found this review helpful
78.3 hrs on record (12.7 hrs at review time)
Think of it like Binding of Isaac, only 3d and very fun.

While Binding of Isaac seems more open on their storyline, Ziggurat focuses on randomly generated levels, jumping puzzles, random weapons, and your luck. The key goal to Ziggurat is to level your character up, kill enemies in each room, find a portal key to the next floor, and kill the portal guardian on each floor. You won't die as many times as you think like in Dark Souls, this is more casual to people who do desire a challenge, but not -that- challenging.

You might not get a tutorial, that's for sure, but your weapons will clear that up for you. Dodge projectiles, murder carrots, and retrieve amulets from treasure that you so desire to have. You might not finish the game in one shot, but you will have the potential to learn it's strategy. You might be unlucky, but that doesn't matter on your strategy. I managed to finish the game in seven attempts (yeah, i suck), but after those 7 attempts I got a healing amulet on the first floor, which made me pretty beefy. The first 6 attempts I was just completely unlucky with a lot of harsh rooms, a lot of champions, and a lot of obelisks.

Fortunally, I didn't recieve that much on my 7th attempt. It was like a sign of god saying "Hey, we're done messing around with you, we need our sleep." (that would be kinda funny if it was based off of that).

I may not be a hardcore Hexen fan, or a hardcore rpg fan, but this game really got me into playing it. And that's something! At it's price (not sale-wise), 15 bucks is what it offers.
Posted 27 December, 2014. Last edited 27 December, 2014.
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Showing 1-10 of 14 entries