No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 39.1 hrs on record (14.7 hrs at review time)
Posted: 8 Jun, 2019 @ 10:17am
Updated: 22 Jan @ 2:54pm

Early Access Review
5 years after the game came out of patreon level early access I can say that it is much improved. The sound quality has improved markedly, which in my previous review was a personal gripe but still. The movement controller appears to have changed and now that the community is there the teamwork issue seems much more mitigated. There are still instances where your squad/team doesn't work together but that's the same in virtually all games like this. It happens. They also added your standard options such as ADS speed.

All in all the game has evolved into something worth playing.




Original Review: I don't know what to say about this. It isn't.... bad. But at the same token, it's not fun. It's too hard to see people in this game. And yes, I've played many realistic shooters such as project reality, squad, post scriptum, Red Orchestra, Rising Storm 2 and others and this just doesn't feel right. The movement is very clunky and the gun handling mechanics are disgusting. There isn't even a slider to adjust your sensitivity while ADS, which with how fast it moves in this game is almost a necessity.

The game doesn't promote teamwork very well either. One shouldn't have to join a clan in order to find good teamwork. It's something that should just naturally happen. It's almost like it's an afterthought in this game. I wanted to like this game, otherwise I Wouldn't have bought it, but In the time I played I didn't find any moments where I had FUN. Frustration, sure. Admiring some of the scenery, sure. Occasionally picking off some sap that was running around alone, okay. But that's it.

Also, the low quality sounds make it difficult to stay immersed, but that's a personal gripe. At the current stage in development I can't recommend this.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.