18
Products
reviewed
96
Products
in account

Recent reviews by Orion

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
1 person found this review funny
39.0 hrs on record (19.3 hrs at review time)
One of the best little applications on Steam at the moment! Dev is very responsive and is super quick to fix bugs for just a one person team! This application is great for anyone who needs to focus on other tasks and want some light interior design interaction when you need a small break. Current custom options are great and blow other comparable applications out of the water. Future custom options will cement this application as the best one on Steam. I look forward to the roadmap the dev has planned and will support them with any DLCs they come out with!
Posted 26 December, 2021.
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5 people found this review helpful
21.0 hrs on record (15.6 hrs at review time)
Probably the most underrated shooter game on Steam. Adds new gameplay elements that actually make a shooter game tons of fun. If you play CSGO, PUBG or any other similar game - you are missing out! With the sale, this game is literally a steal, which is why some people have asked devs to add a Supporter DLC - yep, how often do you see that on Steam? For a buck, come join us and have some laughs!
Posted 18 March, 2020. Last edited 18 March, 2020.
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35 people found this review helpful
7 people found this review funny
0.6 hrs on record
Early Access Review
I was looking forward to this game, however I cannot recommend after playing the prologue and seeing the direction this one is going. This Prologue is the first campaign mission, which total missions are only about 5 or 6. The entire tutorial tells you where to place buildings, which is literally all buildings you can place expect for 3 or 4 others - you cannot choose where to build them. Farms must be by the water, but water does not operate like the Nile and flood/recede, and require for a road to be next to them. A road on a marshy Nile fields? Icons are too large - you can't even see the building underneath the constant icon that lingers with one status or another. Huge icons hover over singular cart pushers - blocking visibility to the entire road and then some whilst it travels.

I cannot comment on anything else, because there isn't anything else to do. Leveling up buildings is far too easy, the idea of no currency is very unique but the developers instead just replaced this currency with a different icon - bread and beer. Change silver to bread and beer to gold and you can spout no currency in your game! Oh, and the loading screen image literally cites the Creative Commons license for the dev to use it.

I find it hard to believe that this dev actually has knowledge of Ancient Egyptian culture, city-building game mechanics or the capability to achieve what he is advertising for the final product.
Posted 2 March, 2020.
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6 people found this review helpful
3.2 hrs on record (0.2 hrs at review time)
In love with this game within 5 mins of playtime. Simple, relaxing and a great way to take a small amount of time out of your day to unwind, de-stress and use the right side of your brain (the creative side).
Posted 21 August, 2019. Last edited 21 August, 2019.
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2 people found this review helpful
1.7 hrs on record
I anticipated this game and followed it since development. Release came and I sat on the fence on if to purchase or not. Free weekend came and I took my opprtunity to try it out. I am glad I didn't purchase this game.

The whole thing feels really cheap to me. The "updated" UI is really clunky and complex to look at and understand for no reason. No animated features when I expected them to - example: I thought rovers would perform an animation when picking up rocks, but it just stands there and you watch a number go up. I understand space is limited in domes, but the way they gridlocked everything just doesn't spawn creative building. Same goes with every other building that you just end up plopping down adjacent to a power line, so all your buildings end up being in one big straight line. Part of city building is watching what you built - I found myself really bored watching what little there was to view. Another aspect of this type of game is micro-managing. I wanted to be able to control my drones indiviually and give them tasks like they were "villagers", for example. But to my disappointment, they are fully automated and will do/complete anything within thier radius. I could go on and on with specific examples, but I think these were the most disappointing to me.

Like others have said and I agree with them, this game is extremely shallow.

Great concept, bad execution.
Posted 18 November, 2018. Last edited 18 November, 2018.
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No one has rated this review as helpful yet
10.4 hrs on record (10.2 hrs at review time)
A short, simple survival adventure game that shows, if nothing, the lofty goals of one developer's vision.

I went in with no expectations, but came out at the end pleasantly sursprised for the price I paid to play. While the game's collison, running and monster AI are tough to handle sometimes, many lackluster aspects of the game could be overlooked, as they weren't that jarring or detremental to the overall gameplay. The story in the end gave me a feeling of wanting to know more, but sadly, ended abruptly.

Overall, I enjoyed running around the world that a single developer envisioned and, despite it's shortcomings and heavy critisicm, I give it a thumbs up!
Posted 21 August, 2018. Last edited 21 August, 2018.
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No one has rated this review as helpful yet
221.1 hrs on record (19.8 hrs at review time)
Early Access Review
A game review should be an opinionated overview of said game - not a compare and contrast article between a developers catelog of games. With that out of the way:

DEATHGARDEN has alot fo things going for it, but falls short at it's current state. I really enjoy all the different variables that can be taken into account with each game - ie: Hunter preferred weapons, Runner class combination, Runner skill preferences. Some matches go quick with Runners directing attacks at the Hunter, whereas some matches are more drawn out, with Runners being more cautious. Unfortunately, this is the extent of variety at the moment.

I think DEATHGARDEN would have benefited from either releasing as a full game with no Early Access, or made Closed Betas part of Early Access (ie: made Early Access earlier). The current selection of skills for Runners adds only marginal variances to each match, 3 map differences (day, night and raining) offer no enjoyment of anticipating which map you'll be on, and two modes (capture/deliver & capture the flag) are not enough to provide replayability past a couple games a play session.

I think the price for the game is fair, considering all content in the future will be free - but the current price does not justify the current content in the game. I look forward to seeing more updates, skills, map modes and map variances in the future and I will for sure purchase the game. It's just not enough to warrant my time and money at the moment.

Early Access isn't always the right business choice to make. DEATHGARDEN is being chopped to pieces by players because of this decision.
Posted 18 August, 2018.
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No one has rated this review as helpful yet
18.0 hrs on record (18.0 hrs at review time)
The most intellectual clicker game you will probably ever play. SPACEPLAN is a great idle game that has the player in control of a space ship with a very important mission before them. I enjoyed the dialogue and humor that was injected into the rather serious amd complicated concepts of Stephen Hawking. A gem that would put a smile on Hawking's face, I am sure.
Posted 13 August, 2018.
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No one has rated this review as helpful yet
3.1 hrs on record
Got it this game with a coupon, an interesting concept that turned out to be quite fun for a couple of hours. I am able to play this with all three controls: touch, voice and mouse - mouse is recommended as it is the easiest mode to play. A couple challenging levels, but overall the game was a fun getting to the end and unlocking the bonus level which switched up the gameplay for one last hurrah. Great job on artwork - the wolf statue level was very memorable!
Posted 6 August, 2018. Last edited 6 August, 2018.
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2 people found this review helpful
2.0 hrs on record
I am conflicted with this review, as I ultimately am disappointed after giving the game a go during the free weekend. Game is smooth, plays with no glitches or bugs that I saw, UI is great, animations and art style is beautiful. Unfortunately, the in game search feature does not work at this time - you must search for games via Steam server list. Apparantly, this has been a problem since launch and I can't understand why so many updates without this being fixed. I, like many others, experienced few games with real players. AI bots offer no challenge, even on my first game when I was still figuring things out I won first place. On paper, this seems like it would provide me with hours of replayability, but I got bored for some reason after a few matches. A thumps up for graphical style, smooth gameplay and concept - it is just given with a side of empty servers and no replayability.
Posted 3 August, 2018. Last edited 3 August, 2018.
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Showing 1-10 of 18 entries