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Recommended
0.0 hrs last two weeks / 11.3 hrs on record (7.1 hrs at review time)
Posted: 6 Apr, 2023 @ 9:59am

"The Last Door" Season 2 is the thrilling conclusion to the series, where everything is coming together-and you know there is no turning back.

Graphics:
I found small improvements to the pixelated design in this game. The lighting and atmosphere has gotten better, and I find that certain objects in the background were in more detail than before. I am a sucker for the skies in this game as they are a beautiful, fitting blend of colors.

Story:
The story shifts to John Wakefield, a psychiatrist and doctor to Jeremiah Devitt. Concerned about the disappearance of his patient, he retraces the steps of his patient and someone who was a member of Devitt's inner circle: Alexandre Du Pre. Alexandre has left an imprint to many people-from a fellow doctor to the patients in the asylum. There is more to this "Veil" and more to this cultish group "The Playwright." Despite warnings from others, Wakefield continues and sought through the craziness. From traditions, to drugs, to the supernatural and haunting, Wakefield has gone too deep in the realm of insanity.

At first, I thought it was a bit of a downer not to continue from Devitt's perspective, but this really makes up for filling the holes of the story.

Gameplay:
The gameplay is the same as before, but with a new addition. You can travel and unlock different locations in each episode. I find that this adds more variety and more story elements to the game. One problem I have though in one of the episodes, one of the locations are temporarily locked which was Wright's Manor (first time I thought it was locked), and I restarted the episode to finish exploring there before the location was locked.

Another new element is there are a few timing features, related to light and talking to someone through a window. This adds a bit of a challenge to the game. However, I found that the puzzles and objects in this game were much more straightforward than before. In a way it was less nerve-wracking, but in a way it was a bit boring. This can be perceived as a pro or con to this game.

Music:
A fresh and new orchestral soundtrack. Still as beautiful and immersive as in the previous game. The only downer I have about this is that they used the same opening music from the first game. I was expecting something new in the opening. Also, don't know if it's just me but I find that the strings in the game have been toned down a bit.

Controls:
The controls are pretty much the same in this game. In order to travel to different places, you will have to exit a certain part of the location. There was also a lot of debris in some paths so it was a bit annoying to navigate. Otherwise, not too bad.

Overall:
If the first game wasn't enough for you, then this game will quench your thirst in solving everything once and for all. "The Last Door: Season 2" reveals everything and even adds a bit extra for enjoyment and immersiveness. The first season wasn't a gratifying ending, but this second season has made it up almost 100x better than the previous game. With a surprisingly working different perspective, more mysteries being unraveled, and a new soundtrack, this season was a enjoyable story we can close the book on.

Pros:
-More answers, more insanity, and a thrilling, satisfying conclusion to this game.
-Slight improvement of graphics and lighting.
-New gameplay elements and timing features.
-New (and also improved) soundtrack.

???:
-Easier Puzzles.
-New character perspective.

Cons:
-Some walking areas are difficult.
-A location that ends up being temporarily locked, meaning you can't go finish what you were doing.
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