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2
Recommended
0.0 hrs last two weeks / 175.5 hrs on record (20.6 hrs at review time)
Posted: 10 Oct, 2023 @ 2:58am
Updated: 22 Apr, 2024 @ 8:24am

EDIT (nº 2): After some time, I think it's time to recognize that the developers made the effort to solve most of the critical problems on launch.

Matchmaking still need to improve drastically and also they need to add more offline game content, modes and options, and fix the AI.

Apart from that, the game now is definitely the best in the series.

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EDIT: After one month and a half they have not yet fixed the issue where Steam users cannot import designs from FH5. This is totally unacceptable and I'm changing my positive review to negative, the state of the game is atrocious:

- Matchmaking doesnt work even with 4900 and S ratings
- Performance halves every 2-3 races so you have to restart the game
- And many other problems that makes this launch a total joke for PC-Steam users.

One of my favourite sagas just destroyed like this, makes me really sad

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My opinion after initial 20 hours playing the game:

Positive and great things:

- Best driving in any Forza Motorsport ever, far superior than previous one and much more closer to a serious simracer. Great in track feelings (I play on wheel only).
- Great FFB even with my humble G29, I’ve just increased and touched some settings as it was a bit bland by default.
- Visually speaking I love how it looks and the realistic lighting, even that the PC version is totally mess in settings and performance.
- The level of detail in every circuit is astonishing and far superior to any other racing game IMHO.
- Track dynamics feel great
- Featured online is AWESOME!! Finally we got serious racing including pit strategy, tyre compound and practice+qualyfing sessions. Best game mode in any Forza ever. Please even if you add custom lobbies, keep these as they are now.
- Time attack and rivals mode are great especially with the great driving physics.

Mixed bag things:

- Progression system feels artificial and a barrier to simply put more hours in the game. I dont mind to put 3 hours on rivals to level up a car and custom it the way I like it, but I understand that people complain about it.
- Sound effects sometimes are great but there is some flaws aswell like the VTEC Honda engines that sounds terrible.
- Penalty system should be more strict, even that for the launch it is decent, I expected something worse. Better than FM7 FRR

Negative things and issues that have to be fixe ASAP:

- AI is just terrible. No competition feeling anywhere, they don’t know even how to drive close and quick to another car.

- 60fps cap multiplayer is like an insult for PC players

- Replay system is dreadful. we cannot see even in which lap the replay is going on, no timeline, no options, nothing. And multiplayer replays are bugged and I cannot reproduce them

- Always online game is something definitely bad

- It’s buggy and it looks like there has been no testing period in lots of minor(and some major) things

- Recycled Xbox360 models: E30, E92, Golf II, Sivia, etc.

- Lack of assists granularity, on TC, ABS, this should be possible specially on GT cars

- Missing auction house, it’s like a mini-game that provides great fun

- It is TERRIBLE that we cannot select Km/h and hp as measure units, in Europe we use that!!! I don’t know what means the power of a car in KW. This is possible in Forza Horizon since long time ago and it is just lazyness from T10

- Where are the STATISTICS? Races played, podiums, pole positions, distances covered in total and by car, safety and skill ratings improvement or decreased after every ranked race… there is nothing!!!

I miss a roadmap from T10 apart from we’re gonna deliver this track in this date, we need to know which are the features they are working on and which are the plans in the short term for the game

As a recap, great game, probably BEST FM EVER even with its flaws, please Fix the PC version performance and settings!!
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