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Recommended
0.0 hrs last two weeks / 33.5 hrs on record (32.4 hrs at review time)
Posted: 5 Sep, 2023 @ 9:52pm

While rhythm-based FPS roguelike is an unusual combination, it is executed very well by BPM. The combat is fast paced and set to a phenomenal metal soundtrack, and while the colors are very saturated, it is a design decision that leans in to what the game is aiming to be. There's a fair bit of skill progression through learning enemy movement and firing patterns, but attacks are telegraphed well so few deaths feel cheap. The guns are incredibly satisfying to shoot, especially in a rhythm-based setting, and I have, and will likely continue to, return to the game from time to time just to run around, shoot enemies, and rock out to the music.
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