STEAM GROUP
Containment: The Zombie Puzzler Containment
STEAM GROUP
Containment: The Zombie Puzzler Containment
0
IN-GAME
1
ONLINE
Founded
4 March, 2012
ABOUT Containment: The Zombie Puzzler

Containment: The Zombie Puzzler

For all the Containment: The Zombie Puzzler fans:
Find friends, share strategies, have fun.

Containment: The Zombie Puzzler
Developer Website[www.bootsnakegames.com]
POPULAR DISCUSSIONS
10 Comments
Kiya 22 May, 2012 @ 2:03pm 
New survival mode! Awesome :-)) <33
Predator 22 May, 2012 @ 9:18am 
Ah, a new patch and new ways of making points :-)

How do you like the patch?
Demonslayer2222 13 Mar, 2012 @ 6:27pm 
That is a great idea, would be great to set up leagues of some kind.
Kiya 12 Mar, 2012 @ 7:28pm 
ok here's an idea. Instead of turn based versus make it just versus.

Neither player can see the others game, just a progress bar down one side to indicate what percentage zombies from their grid their opponent has cleared.

Matches could be timed or untimed, drops could be limited to type of match - no drop, one type of drop only etc. Maybe even make it so that one player doing major combo's at a specific point has the possibility of sending a wave of zombies at their opponent.

What would be even more cool would be if other gamers could spectate the matches split screen or switching between players. Though unless the puzzle grids were much larger than they are currenty each match would probably be over fairly quickly.

Something like that would be perfect for setting up competative leagues. It would probably be a great deal of work to implement though.

What do you think (apologies for the extremely long post btw.) :-)
Inspiral 12 Mar, 2012 @ 12:57pm 
Well, I didn't say it wouldn't need tweaking. :)
Predator 12 Mar, 2012 @ 12:02pm 
Would be very interesting in any of those cases but how? Zombies are at the moment to passive to be player controlled.
VIEW ALL (8)
GROUP MEMBERS
Administrators
Members
0
IN-GAME
1
ONLINE
0 IN CHAT
Enter chat room
Founded
4 March, 2012