STEAM GROUP
Full Moon Zombies [~FMZ]
STEAM GROUP
Full Moon Zombies [~FMZ]
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4
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Founded
2 May, 2013
Language
English
ABOUT Full Moon Zombies

Hello Zombies!

This group is for silly, mild roll-playing, as a zombie in TF2. We have some regulations on how to go about doing these events, detailed lower in the description.

Events will take place on Full Moon Event where we equip the Voodoo-Cursed Soul, join the same server, then go melee-only-hoard at the opposing team. Please see the "group website" for information -------->

Item Requirements

All Classes:

- Weapons: Stock or Bat Outta' Hell
- Hats: None, except Voodoo-Cursed Soul. If you can find a hat that makes you look / seem more like a Zombie, go for it. I.E. Tin Pots, Mummy Wrapping, Boots, Traffic Cones... *But no floating followers!*

*Further details go into specifics of what is allowed on each class*

Scout:

- Weapons: Unarmed Combat (Spy Arm)

Soldier:

- Weapons: Equalizer and Mantreads

Pyro:

- Weapons: Back Scratcher and Volcano Fragment

Demoman:

- Weapons: Chargin' Targe, Booties or Bootleggers, Caber
- Only use Sheild or Boots for their Passive Bonuses!
- No Demoknight

Heavy:

- Weapons: Any Lunchbox Items and Fists of Steel

Engineer:

- Weapons: Gunslinger and Short Circuit
- NO BUILDINGS
- You are allowed to build a Level 1 Teleporter, but you can't maintain it

Medic:

- NO HEALING
- Healing exceptions: When you are moving to a spot with your team, if they are zombies also, you can overheal them, but you must stop, as soon as you get in a fight

Sniper:

- Weapons: Razorback, Danger Shield, and Jarate Variants
- No sniping
- You can use your gun like this: 1 melee kill = 1 bullet

Spy:

- Weapons: Any Cloak and any Knife (Wanga Prick and Stock Watch Recommended

Behavior Requirements

All Classes:

- Don't cap points, or intel. Simply kills things near it. So if you are playing KOTH, walk on the point, kill stuff around it, then go somewhere else
- No Self-Preservation
- Form Groups as much as possible
- Help only fellow Zombies
- DO NOT attack other Zombies! This means, if BLU and RED zombies manage to kill all Humans around them, then they should just stand there, and not attack each other.
- We are practically on a third team
- I'd think it would be cool to form groups of both teams, effectively killing anything in the way

Our Schedule for this Year
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RECENT ANNOUNCEMENTS
Group is Getting Started Again! +New Rules & Class Tips
Happy MeeMorial Day Everyone!
1 Comments
Brentius Caeterson 31 May, 2015 @ 12:05pm 
The Amputator for medic is great for healing a hoard of stronger classes quickly, but medics should not be afraid of getting dirty themselves.
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Founded
2 May, 2013
Language
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