STEAM GROUP
/vg/'s New Rome VGNRR
STEAM GROUP
/vg/'s New Rome VGNRR
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Founded
31 May, 2012
ABOUT /vg/'s New Rome

G-g-gimme da beaaans.

Spiritual founders Venividivici and Father Tom
Dedicated to bringing order to /vg's disorganized rabble.

Suggestions for base server are welcome. Must try to maintain decent ping for EU and AUS/NZ as well as the USA.

Meetups in-game can and probably will be arranged on nighttime servers before switching over to daytime servers.

Map:
http://lh.rs/IZeOgxmVxBzV
High Res: http://dayzmod.com/forum/showthread.php?tid=11420&highlight=maxander

Traitors will be blacklisted.


ALWAYS get the latest BETA patch for Operation Arrowhead
http://www.arma2.com/beta-patch.php
There are rarely any good reasons not to have this beta

You CAN get the the latest BETA patch for DayZ
http://www.moddb.com/mods/dayz/downloads
Some servers REQUIRE the BETA, others just need the NORMAL version

You CAN but SHOULDNT use SixUpdater to launch your DayZ (because its a piece of ♥♥♥♥)
http://www.six-updater.net/
http://lh.rs/fYF8v0W44gXB
SixUpdater sometimes sucks for PATCHING, but it can be a pretty good LAUNCHER (if you're a casual)
When in doubt, patch MANUALLY


Group Forum[newromevg.proboards.com]
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DayZ Event in 10 minutes. Get in Steam Chat room.
The Event
27 Comments
Bhern 20 Jun, 2012 @ 7:03am 
Wow. So 1.7.1.4 has completely slapped my ♥♥♥♥. Hopefully the .5 will give me enough time to get it together and get some gear for friday.
Bhern 19 Jun, 2012 @ 8:31am 
Anyone having trouble keeping a connection in 1.7.1.2?
Fresh_Water 15 Jun, 2012 @ 12:26am 
RIP in peace
76561198064582746 3 Jun, 2012 @ 11:17pm 
Somebody message me the results of the decisions made in group chat, thanks in advance. Can't access chat.
76561198064582746 1 Jun, 2012 @ 6:04pm 
I believe that the reason we will triumph is discipline, organization, loyalty, a common goal and brotherhood. Day Z is an example of humanity unchecked. We will bring order. Chaos will eventually bring order. I know I ramble a lot but my words are useful and will benifit us in the long run. All of my comments discuss our structure, tactics and possibilities so read and absorb them.
76561198064582746 1 Jun, 2012 @ 3:52pm 
It might pay us to first take a town closest to the remotest spawn point in order for our fallen to regroup, if we don't take it we should at least establish a forward meeting point for respawned men.
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Founded
31 May, 2012