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Titanium Wars Mod #twmod
STEAM GROUP
Titanium Wars Mod #twmod
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ABOUT Titanium Wars Mod

Titanium Wars Mod / Warhammer 40000 Dawn of War

Titanium Wars Mod it's the oldest "global" modification for Warhammer 40,000: Dawn of War — Dark Crusade и Soulstorm.
TWM is developing since 2008 by the Grumbling Orc (GrOrc).

Features:
— 12 playable balanced races with a huge number of new units, buildings, abilities and technologies (and also titans and titan-like units);
— Fully working original campaigns of Dark Crusade and Soulstorm with all new units, abilities and improved strongholds;
— Fully working skirmish and multiplayer;
— Reworked AI with improved tactics and using all available units, abilities and upgrades;
— RPG elements from CutterShane's Heroes System. Units get experience and ranks after fights. Commanders in skirmish and multiplayer games can use wargear from campaign;
— High-quality 3D models with the correct animation;
— Mod is perfectly optimized and has no superheavy textures and FXs. Doesn't create excessive load of system and doesn't slow down loading.

During all time of the developing TWM was done a huge work on improvement of game models and their animation, AI, campaigns, balance, etc. High requirements of the author to quality was allowed to make a really excellent balanced modification for single and multiplayer games. The many of GrOrc's developments are used in many other mods for Dawn of War now.

TWM's official Discord channel[discordapp.com]
TWM in YouTube
Группа TWM Вконтактеl[vk.com]
TWM in Facebook[www.facebook.com]
TWM in Twitter
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RECENT ANNOUNCEMENTS
Release Titanium Wars DC 1.00.46 / SS 1.00.35
  • Noise Marines Squad have other FX for sonic weapons.
  • Many little changes for daemons in Chaos race.
  • New unit for IG: Trojan. Builder, repairer, transport. Available in Tier 3. Limit 2.
  • New unit for IG: Cyclops. Remote controlled mini-tank with powerful explosive charge on board. Demolition vehicle. Direct spawn from Chimera. Limit 2. NB!: Cyclops does not use Heroes system.
  • Rebalance for IG. Sentinel and Support Sentinel uses support cap 1 now. Griffon Mortar Tank uses support cap 3 now. Special Weapons Support Squad, Anti-infantry Heavy Weapon Team, and Anti-tank Heavy Weapon Team uses squad cap 2 now. Such Administratum units are rebalanced too.
  • Warrior of the Omnissiah (for Adeptus Mechanicus) uses support cap 1 now.
  • Temple of the Omnissiah able to deep strike (infantry only).
  • Arbites Sentinel PowerLifter does not use support cap now.
  • New special rework of Heroes scar-script. Living Saint keep experience after Miraculous Intervention (resurrection).
  • Eldar have Biel-Tan team-colour in campaign since first versions of TWM. However only now we have true Biel-Tan symbols everywhere in campaign. Great thanks to Obsorber for his good work over needed 2D-art. And Aliera for help with work over Tau campaign icon.
  • New Aliera's maps were created and added. Frozendark Webway Crossroad (5). Demes Northlands Nowadays (8).
  • Some bugfixes from Aliera for map Penal Colony (8).
  • Good AI improvements.
  • Some other important changes.
  • UCS-files were updated.

Titanium Wars Mod 1.00.20 Change log by GrOrc (Preliminary)
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Founded
4 April, 2018