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State of Decay Modding Crew SoDModding
STEAM GROUP
State of Decay Modding Crew SoDModding
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All Discussions > Mods in progress > Topic Details
Novamonk 25 Sep, 2013 @ 7:35am
[mod] Hard mod 0.1 [Cross post from UL forums]
Disclaimer: I am not involved in the creation of this mod. I have messaged atxoxx via the Undead Labs forums and they said it was ok to link to the thread here.

Link to thread on UL forums:
http://forums.undeadlabs.com/showthread.php?33951-mod-Hard-mod-0-1
Credits :

DeeJay and axtoxx
Originally posted by axtoxx:

Description :

One tips, use fire weapons only in extreme condition...

-Increased zombie, respawn of them augmented
-Fire arms zone sound increased
-Zombie follow you more far and more longer
-increased opportunity to have zombie ++

(from comments)
Originally posted by DigitalProeliator:
Specifically he changed:
-Changed distance for AI activation
-Increased re-spawn rate 10x (100x in cities)
-Increased distance you have to go to loose agro
-Decreased the instant agro distance sounds from running, shooting, fighting, and killing
-Increased FOV for zobies to 180 from 90
-10X the amount of zombies in all areas
-decreased change of special zombies but will still be 2x from the shear number of spawns.

This project looked like something that would be of interest to other people looking to do similar mods. A good reference point, and by encouraging other modders we can expand the interest and knowledge base of SoD modding.


Here is preview link of the mod on Youtube:
http://www.youtube.com/watch?feature=player_embedded&v=s--QFO953GY

http://www.youtube.com/watch?v=Ia83Jc-iUGg



Last edited by Novamonk; 25 Sep, 2013 @ 3:46pm
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Showing 1-2 of 2 comments
jakey1995abc 29 Sep, 2013 @ 5:20pm 
Trying it out now :D
Ashley 1 Oct, 2013 @ 12:11am 
EPIC
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