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Seems to be during events where large amount of common infected are spawning (and possibly being deleted because of the cap? Hopefully it is this plugin that is responsible, and not some weird custom campaign.
I've never noticed this. I don't really change anything with bile jars. Maybe my common infected deletion plugin is at fault but that would be odd since vanilla maps shouldn't easily trigger on vanilla maps. I'll try and look into it sometime. Where are you throwing the bile jars, out of bounds?