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1) Using too many physics threads, as set in openmw-launcher.exe
2) Not initializing map markers for other players correctly (for some mysterious and rare reason).
Test both of these. Set your physics threads lower and try joining the server when none of your friends are on it.
If that's not it, you'll have to join the Discord so I can give you test builds with more debug information so we can figure out what's going on.