STEAM CSOPORT
Morrowind Multiplayer mwmulti
STEAM CSOPORT
Morrowind Multiplayer mwmulti
253
JÁTÉKBAN
1,807
ONLINE
Alapítva:
2016. július 8.
Nyelv:
Angol
Összes téma > Help > Téma részletei
Client Crash/Not Responding after a few seconds
My client appears to crash after connecting to the server, the logs dont indicate how the crash happened but it freezes on the name character. Nothing wrong with the server as friends can join freely (I'm hosting).

This is the last 3 lines from the client log.

129 Playing music/explore/morrowind title.mp3
130 [2022-04-24 00:20:45] [INFO]: New global map tile corresponds to cell 0, -7
131 [2022-04-24 00:20:45] [INFO]: Sending ID_PLAYER_MAP with x: 0, y: -7

Any fixes?
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12/2 megjegyzés mutatása
The freezes people have been reporting for version 0.8 have been due to 2 reasons:

1) Using too many physics threads, as set in openmw-launcher.exe

2) Not initializing map markers for other players correctly (for some mysterious and rare reason).

Test both of these. Set your physics threads lower and try joining the server when none of your friends are on it.

If that's not it, you'll have to join the Discord so I can give you test builds with more debug information so we can figure out what's going on.
David C. eredeti hozzászólása:
The freezes people have been reporting for version 0.8 have been due to 2 reasons:

1) Using too many physics threads, as set in openmw-launcher.exe

2) Not initializing map markers for other players correctly (for some mysterious and rare reason).

Test both of these. Set your physics threads lower and try joining the server when none of your friends are on it.

If that's not it, you'll have to join the Discord so I can give you test builds with more debug information so we can figure out what's going on.
Thamks, It appears 5 threads is too much but 4 is where the limit is.
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12/2 megjegyzés mutatása
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Összes téma > Help > Téma részletei