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KinkyFridays knkfridays
STEAM GROUP
KinkyFridays knkfridays
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20 February, 2020
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Our plans for Early Access
  • All 15 levels and the level progression are in the game. If can overcome the labyrinth, you can make it to the end of the game and face off against the Succubus herself.
  • All 5 unique biome and tilesets are read to explore. Each boss you encounter will have a unique staging area that will eventually change the enemies you face off against.
  • All 5 bosses are ready to be conquered. Face off against the mighty Succubus Queen and her four Generals.
  • A basic dialogue and narrative system. The narrative elements in Elewder will come with time, the basic system and dialogue overlays are in the game only as a placeholder for now.
  • A handful of items and spells to equip. While a far cry from the total items we plan to add, the items in the beta release will help inform you all on how combat will eventually end up.
  • Unique rooms to uncover. The total unique rooms to be found in Elewders maze is only numbering in the few, with more to come from our own plans and community feedback.
  • Basic implementation of our dynamic OST. The soundtrack for Elewder is being handcrafted right now, and our system for dynamically scaling the music is at its infancy.

Here is what we will be adding during the Early Access development time:

  • Major balance and economy modifications. Our goal is to make each run of Elewder enjoyable, unique, and accessible while maintaining a skillful gameplay design.
  • Massive variety of enemies and encounters. The minions of the Succubus army should and will feel unique, each room you enter, every floor you conquer will lead to more varied and interesting combat scenarios.
  • Highly erotic and detailed animation sets. We want every single animation in Elewder to be dripping with lust and erotic energies.
  • Narrative and Plot. The story of Elewder and the tutorials/interactions found within her walls will be a delight to many. A real focus will be placed on finding the right voice actors for each role and bringing them to life with amazing performances.
  • Gameplay modifications and earning your win. Right now only a handful of gameplay items and spells can be found in Elewder. We aim to increase the total number of items to around 100 and spells to roughly the same. No two runs will ever be the same.
  • Meta Gameplay and progression. Failure is not the end in Elewder, each run will reward the player a chance to grow their power outside the run, making the game that much more rewarding to play.
  • Rooms to explore. Each run will have a host of unique and powerful rooms and NPC’s to find and understand, some powerful, some not so much.
  • A uniquely composed soundtrack. Our team is hard at work composing a unique orchestra-metal-infused soundtrack for the game, the tracklisting right now is around 13 3-4 minute tracks that will blow your minds once you hear it.

https://store.steampowered.com/app/1597710/Elewder/

We hope you join us for this amazing development journey, Elewder is shaping up to be a fantastic experience, we cannot wait for you all to get your hands on it!

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Founded
20 February, 2020
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English