SKUPINA SLUŽBY STEAM
Custom TF2 Weapons cTF2w
SKUPINA SLUŽBY STEAM
Custom TF2 Weapons cTF2w
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Založena
19. června 2015
Jazyk
Angličtina
Umístění
United States 
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Suggestions for New Weapons (or New Attributes)
So, I want to repost the riot shield idea for the Heavy. I'm well aware that it may not have a good middle ground, I just want to get a bit more input on said idea, especially since I made some changes to it since I last posted it. This'll be the last time, I promise.

The Riot Shield

Replaces the minigun. Primary attack will perform a shield bash, dealing 50 damage and knocking back the affected victim.
Shield has 600 HP. Crits and mini-crits do not affect damage dealt to the shield.

(+) While active: Take minimal damage from the front. Damage not taken is absorbed by the shield.
(+) While put away: Take minimal damage from the back. Damage not taken is absorbed by the shield.
(+) While put away: Can block a backstab, but instantly drains the shield's health. For every 2 health away the shield is from its maximum health the Heavy will take 1 damage. The Spy will not suffer the razorback's stun effect.

(+) While the shield is active you can pick up ammo packs to heal the shield, but for 50% less than the ammo pack is supposed to restore.
A small ammo pack will heal 60SHP (Shield HP), a medium ammo pack will heal 150SHP, and max ammo packs will restore 300SHP.
Ammo packs dropped by enemies will restore 66% less, restoring only 100SHP.

(-) If the shield reaches 0 HP it breaks and you have to pick up ammo to restore it to full HP before you're able to use it again.
(-) Weapons with penetration capabilities will deal full damage to both you and the shield.
(-) Wearer cannot contribute toward objectives (aka cannot capture points, push carts, carry the intelligence briefcase, etc.).
(-) 10-15% Slower movement speed on wearer.
2,121
Ideas for Changes/Balancing (Custom Weapons)
3,550
Suggestions for New Weapons (or New Attributes)
2,121
Ideas for Changes/Balancing (Custom Weapons)
Zobrazuje se 11–20 z 56 položek