STEAM GROUP
ScrN Balance Fans ScrN-B
STEAM GROUP
ScrN Balance Fans ScrN-B
66
IN-GAME
332
ONLINE
Founded
14 December, 2012
Language
English
ABOUT ScrN Balance Fans

Group for Killing Floor ScrN Balance mod's users and server admins

This group was created to join the growing ScrN Balance users community. Admins can publish their server addresses here so players can easily find teammates for ScrN Balance games.



DOWNLOAD & INSTALL
The Latest Download Links on Discord[discord.com]
ScrN Brutal KF Bundle



PLAY
SCRN BALANCE REGISTERED SERVER LIST[play.scrnbalance.eu]
If the server list is not displayed, refresh the web page (F5) a few times.

(make a thread on the group forum page to add your server to the list above)



SUBSCRIBE
Subscribe to ScrN Workshop Collection to skip long downloads when joining ScrN servers.



CONTRIBUTE
Source Code[github.com]





ScrN Workshop Collection
Discord[discord.gg]
YouTube
POPULAR DISCUSSIONS
VIEW ALL (289)
RECENT ANNOUNCEMENTS
ScrN Balance v9.71.03 Update
778 Comments
kanashimih 8 Nov, 2024 @ 9:26am 
thank you!
[ScrN]PooSH 8 Nov, 2024 @ 9:05am 
If you install it KF2HUD for ScrN on the server, players can still choose a different HUD on the ScrN Features page. The problem is that KF2HUD is incompatible with the latest ScrN Balance and may cause crashes. You may try to recomplile the code with the latest ScrN Balances installed - maybe it will fix the problem.

To restore the classic HUD by default, "HudStyle=1" in defaultproperties:
https://github.com/InsultingPros/KF2HUD/blob/main/Classes/KF2HUD.uc#L2631
kanashimih 8 Nov, 2024 @ 8:56am 
a friend of mine has discovered a mutator called KF2 HUD [github.com] for ScrN on Github. as the name says, it makes the ScrN HUD look like as the one in Killing Floor 2. what i am trying to say and ask is if it's possible to install this HUD as an option along with the other ones, instead of making it default for the server. can someone help me with this question, please?
P-Jay 16 Jul, 2024 @ 1:42pm 
Thanks, that will help and i agree :steamthumbsup:
nmmblez 13 Jul, 2024 @ 8:06am 
I'd recommend letting bDynamicLevelCap=true do its job: "If player count exceeds 6, level cap raises 1 level per extra player". Otherwise you'd have to modify the waves/zeds/bounty to compensate IMO.
P-Jay 9 Jul, 2024 @ 9:58am 
Hi, can anyone recommend a perk bonus level higher than 6?
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Founded
14 December, 2012
Language
English