STEAM GROUP
The Red Agency Red Agency
STEAM GROUP
The Red Agency Red Agency
0
IN-GAME
0
ONLINE
Founded
11 October, 2016
ABOUT The Red Agency

No information given.
POPULAR DISCUSSIONS
VIEW ALL (5)
RECENT ANNOUNCEMENTS
Counter-Strike: Global Offensive Teams
Current Roster (will be updated)

Team 1

Team 2
  • Team Leader / Strat Caller
  • Entry Fragger
  • ReFragger
  • Lurker
  • AWPer
  • Stand-in

A Team Leader

Each leader of the teams can decide what strategy can be used, they will decide who to pickup for their team.

A Team Leader must ensure that there is good chemistry between the players,
he must ensure all members of his team are playing up to the standard.

They must make sure all the members of their team are turning up to practices and matches. They must make sure all members of their team are following all the rules.

A Member Of A Team

Each Member of the team must be friendly and positive to each other.

All members of the team must listen to the team leader and respect the leader and all other members.

All members must follow the rules at the bottom of the announcement.

To be in the teams you must, For Team 1 ( be above Gold Nova 2 ) For Team 2 ( Be above Silver 4 ).

You must have a prime account ( lvl 21 with phone linked to account )
You must be able to follow stratergy and practice 3 times a week for at least 1 hour at a time

Team Requirements


You must surpass these requirements to be in the teams.

Maps You Must Know The Callouts For
  • Mirage
  • Overpass
  • Vertigo
  • Cache
  • Cobblestone


    Be able to follow strats Be able to follow commands Be able to practice a few times a week Be able to take criticism Be able to work in a team efficiently Know all the callouts for the required maps Be able to speak English clearly and fluently

Team 1 Rquirements

Team 1 is a more dedicated team with higher requirements.
  • Be able to follow strats
  • Be able to follow commands
  • Be above Gold Nova 2 ( MM )
  • Be able to practice 3-4 times a week for 2 hours +
  • Be able to take criticism
  • Be able to work in a team efficiently
  • Know all the callouts for the required maps

Team 2 Rquirements


Team 2 is a dedicated team with fewer requirements than team 1.
  • Be able to follow strats
  • Be able to follow commands
  • Be above silver 4 ( MM )
  • Be able to practice 2-3 imes a week for 30 minutes +
  • Be able to take criticism
  • Be able to work in a team efficiently
  • Know all the callouts for the required maps


Team Roles
  • Team Leader / Strat Caller
  • Entry Fragger
  • ReFragger
  • Lurker
  • AWPer
  • Stand-in

Team Leader / Strat Caller
The 'brain' and the captain of the team. The strategy caller is the person who reads the game and adjusts the team and strategies used accordingly. A strat caller is a player who has had time with the game and who understands timings, positioning and rotations incredibly well. He (she) can make calls on the fly and change a round's outcome in a few seconds. The strat caller usually plays a more supportive role as well e.g entry flashing, covering the team's back and dealing crucial information to the team.

Entry Fragger
The entry fragger is arguably the most important role especially for the terrorists as this player will open up the scoreboard and round with an important first kill. An entry fraggers job is to go in first and get that crucial opening kill. A player that is classified as an entry fragger has very good crosshair placement, recoil control and generally is the most aggressive player on the team.

ReFragger
The re-fraggers job is to be the second person entering through a choke point and getting the return kill in case the entry fragger does not. A re Fragger can act as a temporary support and flash the entry fragger in. A re Fragger is generally a very good clutch player and somebody who can create something out of nothing.

Lurker
A lurkers job is to gather information about enemy movement via sound and relay it to his team. The team's lurker plays as a lone wolf and detaches him(her)self from the group. Lurkers usually sit in corners you do not expect them to be in or sneak up behind you from the angle you least expect. A good lurker can and in most cases will seal rounds for the team as they can pick up important frags as well as demoralise players and subsequently the team.

AWPer
The job of an awper is to win ranged battles. An awper should have amazing reflex and can hit opponents through the tightest of angles. Since the recent patch the awp has been made a more stationary weapon limiting pushing capabilities it had prior to the patch. The awper can inflict colossal damage onto the opposing team and this can be especially crucial if the awper manages to get an early pick for instance on De_Dust 2 through the mid doors.

Stand-In
The job of the stand-in is to replace a player who for some reason isn't able to play, the stand-in must adapt to the role of the absent player and he must work efficiently to fill the role of the player who isn't there.


Rules
  1. Do Not Disrespect Any Team Member
  2. Do Not Troll Or Throw Any Games
  3. Try Your Hardest In Every Game
  4. List To Peoples Criticism
  5. Follow The Strats Given By Your Team Leader
  6. Any Problems Report To The Team Leader Or The Admins
  7. No Bullying Of Any Member
  8. Listen To Your Team Leader
  9. Always Communicate
  10. Have Fun!




New Servers
  • 185.38.148.35:9031
We have recently got a new rust experimental server.
  • 176.9.114.195

VIEW ALL (11)
GROUP MEMBERS
Administrators
Members
0
IN-GAME
0
ONLINE
0 IN CHAT
Enter chat room
Founded
11 October, 2016