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[L4D2] HEV Elite's Difficulty Configs Cfg & Cvars
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[L4D2] HEV Elite's Difficulty Configs Cfg & Cvars
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ABOUT [L4D2] HEV Elite's Difficulty Configs

Expert Realism a joke? Try this on for size.

[Gameplay]
- Bots can use melee
- Bots can continue after all players have died
- Bot reaction time quickened
- Disabled glows (characters and items)
- Boomer vomit blocks screen longer (wipe off faster by clicking action key)
- Multiple special infected in action simultaneously (4 on field, 7 on deck)
- Car alarm duration increased
- Car alarm can be destroyed
- Random events (10% occurrence) Included are: random fires, super infected, plane crashes and rain

[Weapons]
- Fire axe ignites zombies on contact
- Minigun stats boosted overall
- 50 cal. time to overheat increased
- Refillable chainsaw ammo (gas or ammo pile)
- Reloadable M60
- M60 overheats
- Chrome shotgun fires single accurate slugs
- Grenade launcher increased velocity
- Unlimited grenade launcher ammo
- Unlimited SMG ammo
- Unlimited M60 ammo
- Added horizontal and vertical recoil
- Hunting rifle pierces zombie armor (riot zombies)
- Added CS:S combat knife and riot shield melee weapons
- Quick firing military sniper
- Pumpshotgun and hunting rifle explode common infected
- Pumpshotgun slow reload time

[Item]
- Special ammo moved to pain pills slot
- Defib unit moved to pain pills slot
- Large melee weapons moved to primary slot (axe, bat etc.)
- Pickups moved to molotov slot so you can shoot and carry them
- Pipebomb fuse increased
- First aid kit 100% heal (200% versus)
- Pain pills regenerate health (does not drain after time)
- Adrenaline increases health 100% / -40% survivor speed for 1.2 minutes

[Survivors]
- Survivors revive health lowered to 5
- Survivors incapacitated health lowered to 100
- Survivors can equip SMGs in pistol slot
- Survivors can crawl when incapacitated (use with forward key while incapped)
- Survivor laser sight upgrade accuracy increased
- Survivor closet respawn time quickened
- SMGs can be fired when incapacitated
- Stomp on stumbled infected to instantly kill them (stand still and melee)
- Critical shots on infected (5%)
- Survivors may die randomly rather than get incapped
- Melee faster

[Infected]
- Witch lowered health, holy s#it speed increase
- Increased common infected mob size
- Increased common infected idlers
- Increased tank health and fire resistance
- Added a fire boomer (has hunter icon in versus)
- Large zombie variation (Includes L4D1 zombies!)
- Jockey has more control over victims
- Increased hunter jump velocity











{For more details feel free to look at the update list posted in the announcement section}
Need something changed? Want something added? Provide it in the comment section!

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2 Comments
HEV Elite 26 Jul, 2013 @ 7:24am 
Server Issues:

Valve has recently updated the source engine along with some Left 4 Dead 2 scripts causing my server to have various bugs and errors. I am fixing them at the moment, therefore the server will be offline for maybe 1 - 2 weeks.
HEV Elite 15 Feb, 2013 @ 12:14am 
Upcoming List:

Chet from Valve is currently testing a whole new scripting system (screw sourcemod) that he will be releasing for scripters such as myself. From what I know now the "new scripting system" is versatile enough for me to accomplish all my half finished projects such as the airstrikes. Wait for the release from Chet, and then it will all be done.
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