GRUPPO DI STEAM
Geggis Rust Server GeggisRust
GRUPPO DI STEAM
Geggis Rust Server GeggisRust
2
IN GIOCO
17
ONLINE
Creato:
12 marzo 2017
INFORMAZIONI SU Geggis Rust Server

updates on Geggis Rust-Nation|X3|

STEAM MEMBER UNLOCK DAILY AIRDROP SIGNAL IN /KIT

start raiding now: redirect for instant join[www.battlemetrics.com]

steam command: client.connect 91.200.101.83:28066

mods we are using:

-instant craft
-faster smelting[x3] | furnace splitter
-better loot[custom crates]
-remove tool
-home points and teleport / combat lock
-clan system with private chat
-trade
-start gear
-30 min day 1 min night
-kits
DISCUSSIONI POPOLARI
ANNUNCI RECENTI
Server Wipe
Geggis Rust-Nation|X3| [wipe 23.03. 7:00am CET]
20 commenti
elSchufto/Fabi 24 mar 2019, ore 4:46 
We just wiped come and join us on Geggis Rust-Nation|X3|
client.connect 91.200.101.83:28066
elSchufto/Fabi 23 mar 2019, ore 7:11 
Server is back alive !
0nlyf@ns_ash 27 ott 2017, ore 4:17 
Why the server isnt on anymore?
sinairmak2 29 mag 2017, ore 5:19 
the server is soo laggy bois
:melon::csgoanarchist::CavemanNautilus::steamsalty:
Golgatha 21 mag 2017, ore 5:21 
we are under DDOS
Golgatha 21 mag 2017, ore 5:21 
A tick is just one full iteration where things get done.

The server flooding protection is supposed to weaken DDoS attacks.
Say the client is configured to send its position to the server every second.
The server might have to do a lot of work when it receives position data, so a client could modify his game to send its position a lot more regularly, to spam the server.
Flooding protection attempts to protect from this by simply ignoring packets sent too quickly.

Keep in mind that the rate at which the server receives packets from clients is nondeterministic (e.g.: your ping spikes to 1s and back to 30ms - the first packet might take a route that's way longer than that of the second packet, meaning they might arrive shortly after each other).

Assuming flooding protection is properly done (you never know ;)), a warning like this might be caused by someone trying to DDoS your server via client packet spam or by players that have ping spikes.
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Creato:
12 marzo 2017
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