STEAM GROUP
For Developers For Devs
STEAM GROUP
For Developers For Devs
39
IN-GAME
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Founded
6 February, 2015
Language
English
Location
Canada 
jotunngames 12 Nov, 2015 @ 2:54pm
Wishlist number high, sales low.
Hi all,
I'm wondering about the future of my game Ceres.

When it was launched it was plagued by bugs and got off to a bad start.
The Steam community was actually been quite supportive and patient while I fixed the majority of the bugs and the game is looking good, with mostly positive reviews.

It has a steep learning curve though and that may be driving buyers away...

My question is concerning sales and wishlist numbers.
Currently the game has some sales, but the wishlist number is almost 7.5 times more than sold units
.
What does that mean? Too high price? Waiting for bug fixes?

If I sell the game at a discount in future deals, and wishlist-ers buy the game, will this boost my games visibility?
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Showing 1-2 of 2 comments
JosPlays 12 Nov, 2015 @ 11:56pm 
Well the game has mostly positives reviews so that's a good thing, but I think people are waiting for a good discount. The game is an indie game and with all the AAA titles that cost 60€ + 30€ season pass, I can't blame them for that.

I don't know if more sales help the visibility for a longer time, because with the 1000's of games on Steam you really need a big game with alot of promotion to stand out between all the other games.

Like I said the game has mostly positives reviews so that's a very good thing. Now just put on a little cute discount with Christmas and maybe your game will be a featured deal on Steam. That will track some new costumers for sure.
jotunngames 13 Nov, 2015 @ 2:10am 
Yes, that is the plan. Autumn and Christmas sales are coming up. The game will feature a nice discount :)
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Showing 1-2 of 2 comments
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