Login Store
Home Discovery Queue Wishlist Points Shop News Stats
Community
Home Discussions Workshop Market Broadcasts
About Support
Change language
Get the Steam Mobile App
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Privacy Policy  |  Legal  |  Steam Subscriber Agreement  |  Refunds
STEAM
Link to the Steam Homepage
STORE
Home Discovery Queue Wishlist Points Shop News Stats
COMMUNITY
Home Discussions Workshop Market Broadcasts
About SUPPORT
Install Steam
login  |  language
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Bahasa Indonesia (Indonesian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem
STEAM GROUP
For Developers For Devs
Request To Join
STEAM GROUP
For Developers For Devs
3,483
MEMBERS
49
IN-GAME
856
ONLINE
Founded
6 February, 2015
Language
English
Location
Canada 
Overview Announcements Discussions Events Members Comments Curator
By: jotunngames
Showing 1-2 of 2 entries
2
Wishlist number high, sales low.
Yes, that is the plan. Autumn and Christmas sales are coming up. The game will feature a nice discount :)
Hi all,
I'm wondering about the future of my game Ceres.

When it was launched it was plagued by bugs and got off to a bad start.
The Steam community was actually been quite supportive and patient while I fixed the majority of the bugs and the game is looking good, with mostly positive reviews.

It has a steep learning curve though and that may be driving buyers away...

My question is concerning sales and wishlist numbers.
Currently the game has some sales, but the wishlist number is almost 7.5 times more than sold units
.
What does that mean? Too high price? Waiting for bug fixes?

If I sell the game at a discount in future deals, and wishlist-ers buy the game, will this boost my games visibility?
Showing 1-2 of 2 entries

Discussions Rules and Guidelines
Close

Report this post

REASON
Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
Valve Logo © Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Some geospatial data on this website is provided by geonames.org.
Privacy Policy   |  Legal  |  Steam Subscriber Agreement  |  Cookies
View mobile website