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CP Fugitive CPF
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CP Fugitive CPF
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23 June, 2008
ABOUT CP Fugitive

The fugitives must not escape!

Fugitive is a game where there are 12 players on the server. 10 are the "police" and two are the "Fugitives"

The Fugitives can play any class and are not hindered in any way.

The Police are very limited as in no Engies, Medics, Spies or snipers. And all police are limited to 50 health.

This game will mainly be played on Dustbowl (unless anyone has any other ideas) and it will be played as dustbowl was meant to be played. Capture the points and move on. Once you have completed the three stages of Dustbowl the fugitives are free, they escaped. If they Die before they make it all the way then it is over and teams are reshuffled. If only one dies then they have to go on without the other one against 50. If all the police die on a stage then the fugitives have an easier time capping points and the police return on the next stage. any ideas or suggestions will be welcome.

I am assuming this can be played in TF2 or in DOD. So if anyone has any suggestions or know of a way to make a mod that can automaticly adjust things to this game type I would love any and all help.

Talked it over with someone these rules will change some. more along the lines of police have full health but no crits and fugitives have 100% crits and overheal. let me know what you think. And I have given thought to allowing both teams to respawn and come into the game over and over. It would be a little more hard for the fugitive but with 100% crits and over heal it should even out.
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Founded
23 June, 2008