STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
301
IN-GAME
1,767
ONLINE
Founded
8 November, 2013
Showing 11-19 of 19 entries
8
Unable to export Vertex Animation?
23
[FIXED] DMX Flex normals issue
I'm not exactly sure what is happening here, but this is an issue that has been present for a while now. The most recent revision to not have this problem is all the way back at 2.1.0.

It's a pretty serious issue, so I figured someone would have reported it and brought it to your attention by now, apparently that hasn't been the case, so I'll bring it up.

This screenshot demonstrates the issue, the left side image is an HWM export from BST 2.1.0, and the right side image is the result of exporting the same setup from any newer BST revision. Something goes wrong when the flexes are compiled, and creates this tearing.

http://i.imgur.com/RRwVuBf.png

Here is the exact same setup to test this with, everything is in relative paths and ready to be compiled, all you need to do is export from the blend and hit the compile button.

http://www.mediafire (dot com) /download/keslcki528tmedb/Enhanced_Spy_Head.zip

Sorry this isn't more detailed but I really just have no clue what is causing this or the circumstances surrounding it.

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Another thing to note, although I'm not sure if this is just a natural result of updated code, but older Blender files (like my 2.69 scenes) aren't export compatible after opening them with Blender 2.74 using the 2.5.0 tools.

Is this something that can be fixed? Appending the old object data to a new scene solves the export issue, as long as the scene isn't directly opened first, but for someone with a ton of scene files that would need converting this can really create an annoyance. If it's something that can't be helped though it's not a primary concern.
Showing 11-19 of 19 entries