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Blender Source Tools BleST
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2013 年 11 月 8 日
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How to create .phy file in Blender 2.8?
引用自 Zappy
引用自 Malovato Budet
I tried to do it, but the compiler show an error
Please try to compile the model again, copy the entirety of the model compile log, and paste it here for us/me to see (preferably between [code] and [/code]).

Compiling TGA: materialsrc\backpack\workshop\player\items\heavy\hatt\hatt.tga - Compilation successful. Compiling VTF: materials\backpack\workshop\player\items\heavy\hatt\hatt.vtf input file: d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/backpack/workshop/player/items/heavy/hatt/hatt output directory: d:/steam/steamapps/common/team fortress 2/tf/materials/backpack\workshop\player\items\heavy\hatt config file d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/backpack/workshop/player/items/heavy/hatt/hatt.txt SUCCESS: Vtf file created - Compilation successful. Compiling VMT: materials\backpack\workshop\player\items\heavy\hatt\hatt.vmt CTargetVMT::Compile OK! - materials\backpack\workshop\player\items\heavy\hatt\hatt.vmt Compiling TGA: materialsrc\backpack\workshop\player\items\heavy\hatt\hatt_large.tga - Compilation successful. Compiling VTF: materials\backpack\workshop\player\items\heavy\hatt\hatt_large.vtf input file: d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/backpack/workshop/player/items/heavy/hatt/hatt_large output directory: d:/steam/steamapps/common/team fortress 2/tf/materials/backpack\workshop\player\items\heavy\hatt config file d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/backpack/workshop/player/items/heavy/hatt/hatt_large.txt SUCCESS: Vtf file created - Compilation successful. Compiling VMT: materials\backpack\workshop\player\items\heavy\hatt\hatt_large.vmt CTargetVMT::Compile OK! - materials\backpack\workshop\player\items\heavy\hatt\hatt_large.vmt Compiling TGA: materialsrc\models\workshop\player\items\heavy\hatt\hatt_color.tga - Compilation successful. Compiling VTF: materials\models\workshop\player\items\heavy\hatt\hatt_color.vtf input file: d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/models/workshop/player/items/heavy/hatt/hatt_color output directory: d:/steam/steamapps/common/team fortress 2/tf/materials/models\workshop\player\items\heavy\hatt config file d:/steam/steamapps/common/team fortress 2/tf/workshop/content/materialsrc/models/workshop/player/items/heavy/hatt/hatt_color.txt SUCCESS: Vtf file created - Compilation successful. Compiling VMT: materials\models\workshop\player\items\heavy\hatt\hatt.vmt CTargetVMT::Compile OK! - materials\models\workshop\player\items\heavy\hatt\hatt.vmt Compiling DMX: models\workshop\player\items\heavy\hatt\hatt.dmx - Compilation successful. Compiling DMX: models\workshop\player\items\heavy\hatt\hatt_lod1.dmx - Compilation successful. Compiling QC: models\workshop\player\items\heavy\hatt\hatt.qc - Compilation successful. Compiling MDL: models\workshop\player\items\heavy\hatt\hatt.mdl all paths:d:\steam\steamapps\common\team fortress 2\tf\custom\workshop\;d:\steam\steamapps\common\team fortress 2\tf\tf2_textures.vpk;d:\steam\steamapps\common\team fortress 2\tf\tf2_sound_vo_english.vpk;d:\steam\steamapps\common\team fortress 2\tf\tf2_sound_misc.vpk;d:\steam\steamapps\common\team fortress 2\tf\tf2_misc.vpk;d:\steam\steamapps\common\team fortress 2\hl2\hl2_textures.vpk;d:\steam\steamapps\common\team fortress 2\hl2\hl2_sound_vo_english.vpk;d:\steam\steamapps\common\team fortress 2\hl2\hl2_sound_misc.vpk;d:\steam\steamapps\common\team fortress 2\hl2\hl2_misc.vpk;d:\steam\steamapps\common\team fortress 2\tf\;d:\steam\steamapps\common\team fortress 2\hl2\;d:\steam\steamapps\common\team fortress 2\tf\download\ qdir: "d:\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\heavy\hatt\" gamedir: "d:\steam\steamapps\common\team fortress 2\tf\" g_path: "d:\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\heavy\hatt\hatt.qc" Building binary model files... Working on "hatt.qc" ERROR: d:\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\heavy\hatt\hatt.qc(5): - could not load file 'Collision1.smd' ERROR: Aborted Processing on 'workshop/player/items/heavy/hatt/hatt.mdl' CTargetMDL::Compile Failed - d:\steam\steamapps\common\team fortress 2\tf\models\workshop\player\items\heavy\hatt\hatt.mdl WARNING: CTargetZIP::Compile - Target 3 Compile Failed

It's a TF2 workshop items compiler

Problem in QC file with $CollisionModel, without this command all works good
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