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All Discussions > Help > Topic Details
Delta_135 1 Nov, 2014 @ 7:35am
Texture problems
ok so i have spent the last 3 hours trying to solve a missing texture problem and i have no idea what im doing wrong. This is not my first model i've made in blender but it is the first one to give me this many problems.

my problem is: no texture on the model, aka missing texture.

i have no compile errors

no console errors

if i open the .smd file in notepad++ i can see it's got the correct texturename

the .qc file also have the correct texture path

and the .vmt also seems to be working

recompiling some of my old models works fine

but the texture on the new one is still not showing up all i get the black and purple "missing texture"
Any ideas? I can post the .qc and .vmf if you wanna see it.
Thanks.
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Artfunkel 1 Nov, 2014 @ 8:00am 
QC and VMT please.
Delta_135 1 Nov, 2014 @ 8:09am 
.qc
$modelname "props\ramp.mdl" $cdmaterials "models\props\ramp" $scale 50 $surfaceprop Wood $staticprop $body mybody "ramp.smd" $sequence idle "eggplant_idle" fps 1 $collisionmodel "ramp_phys.smd" { $mass 100 $concave }

.vmt
"VertexlitGeneric" { "$baseTexture" "models\props\ramp" "$surfaceprop" "Wood" "$model" 1 }
Delta_135 1 Nov, 2014 @ 8:44am 
if you need it can send the .blend file too.
the model is nothing special, just a ramp i need for a map.
Artfunkel 1 Nov, 2014 @ 9:46am 
Your $cdmaterials command points to models\props\ramp, which should be a folder ("cd" means "change directory"). Your $basetexture parameter also points to models\props\ramp, which should be a VTF file.

One of those is wrong. :)
Delta_135 1 Nov, 2014 @ 2:49pm 
thanks alot for the explanation i never did master texture paths :P
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Date Posted: 1 Nov, 2014 @ 7:35am
Posts: 5