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"DMX format "Model 22" requires DMX encoding "Binary 3" or later"
I'm getting this error while trying to export an edited Alien Swarm marine model. I found the option to change the binary options from "Binary 2" to the others. And while switching to a higher binary allows me to export it, Crowbar 0.28 won't compile the model because it can't load the file

Related Blender error:
"
DMX format "Model 22" requires DMX encoding "Binary 3" or later
"

Related Crowbar errors:
"
ERROR: c:\users\muhname\desktop\muhmodsfolder\_Marine.qc(18): - could not load file 'Marine.dmx'
ERROR: Aborted Processing on 'swarm\marine\Marine.mdl'
WARNING: Leaking 1 elements
"

Effectively ruining my modeling adventure in one fell swoop. Any ideas? Because I'm stumped.
Last edited by Captain Pentium; 8 Jun, 2020 @ 8:45pm
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Showing 1-2 of 2 comments
Zappy 9 Jun, 2020 @ 5:49am 
Originally posted by Facepalm Full O' Napalm:
- I found the option to change the binary options -
Above the DMX version selection options, there's a path option labelled "Engine Path".

If you set it to the path of the "bin" folder that contains the StudioMDL.exe that you're/Crowbar's using to compile the model, the Blender Source Tools should auto-detect and use the DMX version best suited for the StudioMDL.exe in question.

(If you set the path correctly, you should no longer be able to manually choose a DMX version.)
Last edited by Zappy; 9 Jun, 2020 @ 5:50am
Artfunkel 13 Jun, 2020 @ 2:04am 
To be more specific, the model 22 format is used by Source 2.

Can you upload the DMX file that you imported? The importer will set the model format to 22 if it detects Source 2 features, and I assume that you didn't do it yourself. So there might be something strange about that model.
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Date Posted: 8 Jun, 2020 @ 8:44pm
Posts: 2