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Resurrect ADOM development ADOM 2
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Resurrect ADOM development ADOM 2
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ABOUT Resurrect ADOM development

Resurrect ADOM development!

And it was a totally amazing, absolutely awesome resounding success. Much more than I ever dared to expect, much more than any troll ever believed possible and much more than one game designer can hope for. But we did it... and broke record after record.



(click here >>>(http://soundcloud.com/lucas-dieguez/march-of-triumph)<<< for the March of Triumph by Lucas Dieguez)
Thank you so much for everyone who donated... and there were lots of people that donated so much that I can't express how awed, humbled, amazed and impressed I am. You are truly the greatest community a game designer ever could wish for!!!

And what a heart beat match it has been... we unlocked the $90,000 level literally in the last second of the campaign!!!




And broke so many records:
Highest funded gaming project ever on Indiegogo
Highest funded computer gaming project ever on Indiegogo
Highest funded roguelike game world wide
Over the months to come we'll see a ton of new stuff appear (I'll need to write down all the extras that added up in the past 24 hours) but besides tons of new quests (literally) tile support, audio integration, Steam support, new races, new classes, volcano quest, Rolf quest, achievements, ADOM RPG and what not ADOM now truly has the chance to become a true 21st century roguelike game. Thank you so much for all the love - I'm beyond words!!!

We'll now happily take the huge responsibility this puts on our shoulders to give our blood, heart and soul to produce the best ADOM ever... and the best ADOM Deluxe ever. Due to the totally unexpected amount of extras we managed to unlock it will take months to create the finished version (quite a few months). We'll try to be as transparent as possible about the whole process and keep you updated constantly.

But I also have to ask for a little time now. The most important tasks for the near future now are:
Getting to work (long day ahead).
Getting some sleep.
Getting all the submissions and manual upgrades sorted out (that alone probably will take a full day or two).
Get the open taxation question sorted out (Germany is a third world country in regard to crowd funding and taxation issues, hints from others are very welcome).
Get contracts set up with the team.
Sort out all the extras and completely rewrite our project plan.
Get the infrastructure finished to be able to do quick automated early access releases (Jochen is 90% done).
Then we'll start implementing and releasing. As I said: Thank you once more!!!

http://www.ancientdomainsofmystery.com/
http://soundcloud.com/lucas-dieguez/march-of-triumph
http://www.ancardia.com/
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RECENT ANNOUNCEMENTS
ADOM 1.2.0p23 freely available for everyone!
4 Comments
jaga 17 May, 2014 @ 8:43am 
GrEaT NeWs InDeEd!
jt 11 May, 2014 @ 1:05pm 
Please join the official ADOM group now: http://gtm.steamproxy.vip/groups/adom-fans
jaga 22 Oct, 2012 @ 5:46pm 
ADOM: The Resurrection prerelease 1.2.0p4 now available!
jaga 2 Sep, 2012 @ 10:10am 
Cheers!Great!
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8 August, 2012