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Even then I usually check the forums and look for the discussion about whether achievements will be included. This is the prime reason why I haven't yet bought such games as Dominions 4 and Space Engineers and why I haven't played first Witcher yet.
That said, I play a couple games without achievements every year, but I seldomly buy them unless heavily discounted.
In bundles I might get them if a) they are included with other games with achievements or b) it includes enough titles that buying it feels worthwhile or c) they are old games that have nostalgy value for myself.
Last year the single player games I played without achievements were Valiant Hearts: The Great War (it had an excellent artstyle and reviews) and Mass Effect (which I had played previously and because it's great), Tesla Effect (which had an interesting backstory), FTL (since it's super) and one RPGMaker game one of my newly favourite developers had made for a contest.
I care less about achievements in multiplayer games, since we usually play many different games at LAN parties and accessibility is one of their prime factors. There, we've played (of the achievement-less games) The Ship, Of Guards and Thieves, Grand Theft Auto 2, MineCraft and Don't Starve Together.
I recently started Undertale. I would probably have bought it later. However, I got it as a Christmas present so I obviously have to play it despite it doesn't have cheevos.
For new games (anything from 2011-onwards), achievements-less games have to grab my interest at the start, either from an interesting synopsis, or gameplay if a demo is available.
If it's an older game I own physically/used to own, and it's given a rerelease on Steam with no achievements, I generally will give it a pass.