STEAM GROUP
0.15 k/d warriors 0.15 k/d
STEAM GROUP
0.15 k/d warriors 0.15 k/d
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DrOpPiNg 0.15 k/D oFtEn?!

What is K/D
Kill-Death Ratio is a term used to define how many kills a player gets before they die each time they spawn.
A K/D ratio is kills divided by deaths.k For example, if a player gets 10 kills and 5 deaths in a given game, they have a 2 K/D ratio. It means they got 2 kills before they died each time they spawned (on average),. In other words - for every 2 kills they got, they died once.


Not to be confused with
K/D ratio is not to be confused with K/D spread. K/D spread is a player's (or team's) total kills, minus their deaths. K/D spread is a good metric for single games, while K/D Ratio is a more appropriate metric for a player's career. The reason being is tmhat the more kills a player gets, the less useful K/D spread becomes. For example, a player has 500,000 kills and 470,000 deaths; a spread of +30,000, yet their K/D is close to average. The more a player plays the game, the less useful and less recognizable the K/D spread metric becomes. K/D ratio on the other hand begins to stay fixed the more a player plays, and is much more useful long-term.


Example
The average Halo player's K/D ratio is exactly 1.00 (excluding death by suicide or betrayal), as every kill results in a death. An under 1.00 K/D ratio means a player is dying more than they are killing, whereas an over 1.00 K/D means a player is killing more than they are dying.

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2 Comments
BennyS (awper) (scoper) 16 Feb, 2021 @ 12:58pm 
jongens!!!! tijd voor geroe!!!!!!!!!!!!!!!!!!
BennyS (awper) (scoper) 2 Aug, 2018 @ 10:11am 
0.15 k/d might be a bit too high for me lol
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