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:mic drop:
Skyrim/Fallout4 you will see why they are necessary.
People forget that modding does include half life modding which includes but not limited to, Cry of Fear, Afraid Of Monsters, Grey, Underhell, Entropy Zero and it's sequel, Left 4 Dead 1 and 2, Counter Strike, and so much more.
I like the non exploding car mod for Fallout 3 and the glowing ghoul perk for New Vegas
I like Fallout 3, and Fallout New Vegas and have all the dlc's for both and Preston don't need you to go to another settlement to rescue it in either
back in the day there was a game called dota2.... and there were things called "servers" that people could select to be matched appropriately...
so one day valve makes a news post that says "the south americans are ruining the game! they can't keep it in their own region and it's just ruining the game."
and playing the game dota 2 I realise this issue and am like "HEY YOU! GO BACK TO YOUR OWN SERVER!"
and I get permabanned...
obviously some 2-faced hydra doesn't want me to play their contridiction of a game, eh?
People only mod games they believe are worth their time. No one "mods" games they don't like.
Now that would be wrong for many mods. Most mod creators like how the game they're modding is in the first place....
Your going to tell me that mod creators adding tanks and other vehicles to Gates of Hell, or new trains to Transport Fever 2, are saying they "know better than the devs", despite not changing anything the devs gave them?
Why are you trying to frame those people in a bad light?