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13% seems strangely high to me. The HTTP headers shouldn't come close to that on 1 MB file transfers (10% HTTP overhead would imply ~100KB headers, which seems implausible), and IP and TCP headers should only account for about 2.5% overhead (about 20 bytes each on a typical 1500 byte MTU)
So, I don't know what's going on; which may just reflect my ignorance.
Did you check that neither you nor the respective softwares mixed up GiB and GB?
And how exactly did you view the network throughput logging? Because if it's total throughput for the whole OS it's really hard to say what's what or if something else is muddying it.
Maybe a filtered pcap dump and some wireshark trawling would give a cleaner view?
OS 'background' throughput is negligible.
Linux states GiB, Steam GB. If those were referring to different units, then the OS would have to show LESS data transferred. (1 GB ~ 0.93 GiB).
When the opportunity arises (I'm on limited data plan), I'll do more tests to see whether my measurement was off. But I don't think so.
Relevant amount of packet loss should be an exception, no? And what do you mean by security protocols that can add a lot?
In this case, the connections are long-lived and used for lots of GETs each so the cost should be amortised down to practically zero. But I’m not a TLS expert.