Strategic Mind: The Pacific

Strategic Mind: The Pacific

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Cosian 4 Jun, 2024 @ 9:34am
Tutorials showing units as question marks?
The tutorials show many units as question marks when those units are clearly uncovered and known. Why?
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Showing 1-6 of 6 comments
mk53v3n 1 May @ 4:13am 
I just bought the game and play the tutorials now. Noticed the same issue in tutorial part 3 (army management). Searched for the issue here in the forums and found this thread. Unfortunately without any replies yet... I assume it's just a bug in the tutorial missions?
"?" usually indicates that a unit has been spotted in the hex but it is not identified. This is because of it's camo level or it could be because of a storm or nighttime factor
Altair1243 26 May @ 12:45pm 
Originally posted by mk53v3n:
I just bought the game and play the tutorials now. Noticed the same issue in tutorial part 3 (army management). Searched for the issue here in the forums and found this thread. Unfortunately without any replies yet... I assume it's just a bug in the tutorial missions?

As Ned Stark mentioned, if it's just the fact the unit is spotted and not identified, then you should look into how camouflage versus spotting works,

IIRC Spotting - Camouflage +1 = distance, then you can't see anything about that unit, but you might know they're there from radar
Spotting - Camouflage = Distance means you've seen them, but don't know details about them (IE how much strength, the damage of their modules, abilities, etc...)
Spotting - Camouflage -1 >= Distance then you know everything about them
Last edited by Altair1243; 26 May @ 12:45pm
mk53v3n 27 May @ 5:02am 
Thanks for your replies guys, but it's definitely a bug. The game does not only show a simple question mark as it's the case for unidentified units, but the "?" is shown for enemies directly adjacent to my own units, it's strangely rotating in all directions on the screen, randomly moving to other hexes (also over inaccessible terrain like water and also over other visible units) etc. It's clearly a bug / rendering issue.

Unfortunately, I cannot share a screenshot / video to illustrate it because I stopped playing the game a long while ago (because of some other annoying bugs and performance issues).

But given the date of the original post, I assume the devs don't care about it and would probably never fix it anyway.

But your replies and explanations are nonetheless appreciated of course.
Originally posted by mk53v3n:
Thanks for your replies guys, but it's definitely a bug. The game does not only show a simple question mark as it's the case for unidentified units, but the "?" is shown for enemies directly adjacent to my own units, it's strangely rotating in all directions on the screen, randomly moving to other hexes (also over inaccessible terrain like water and also over other visible units) etc. It's clearly a bug / rendering issue.

Unfortunately, I cannot share a screenshot / video to illustrate it because I stopped playing the game a long while ago (because of some other annoying bugs and performance issues).

But given the date of the original post, I assume the devs don't care about it and would probably never fix it anyway.

But your replies and explanations are nonetheless appreciated of course.
In bad weather or night or vs. a unit with high level of camo, a unit can still be unidentifiable with a "?" even when adjacent with another unit.
Originally posted by mk53v3n:
Thanks for your replies guys, but it's definitely a bug. The game does not only show a simple question mark as it's the case for unidentified units, but the "?" is shown for enemies directly adjacent to my own units, it's strangely rotating in all directions on the screen, randomly moving to other hexes (also over inaccessible terrain like water and also over other visible units) etc. It's clearly a bug / rendering issue.

Unfortunately, I cannot share a screenshot / video to illustrate it because I stopped playing the game a long while ago (because of some other annoying bugs and performance issues).

But given the date of the original post, I assume the devs don't care about it and would probably never fix it anyway.

But your replies and explanations are nonetheless appreciated of course.

It's entirely possible to have a unit next to you and not see their details in, for example, night + rain. That means your unit technically only knows they're there because of radar or being shot at, but can't physically identify them in anyway with their current capabilities.
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