Fate Hunters

Fate Hunters

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Dakka  [developer] 18 Sep, 2018 @ 10:51am
Roadmap
Greetings. This is our roadmap - a list of things we plan to work on during Early Access.
It may change based on players feedback.

What we have already done for the time in Early Access:
- New unlockable characters: Berserker and Spy
- Fortune-Teller and Fate Points
- 21 Fate Cards (passive skills)
- Hard Mode
- 40+ new skill and item cards
- Some new game backgrounds and visual effects for cards
- Many balance fixes
- Support for Steam Cloud
- Added a "beta branch" (where players can see and try new cards, balance changes and -
improvements we are working on.)
- Localization: German, French, Korean, Chinese (Traditional), Chinese (Simplified), Ukrainian
- New 50+ cards (Raider and Berserker skills, some items and heroic skill cards)
- New Bosses and monsters
- New options for Fortune-teller
- UI Improvement
- Card Library

What else do we plan to add:
Gameplay
- Upgrades for skill cards
- Upgrades for weapon cards (in player collection)

System and other Features
- Controller Support
- Hotkeys
- Steam Trading Cards
- Leaderboards
Last edited by Dakka; 7 Jul, 2020 @ 12:15am
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Showing 1-15 of 49 comments
Dirtnaps 18 Sep, 2018 @ 12:49pm 
I would like to see merchants, relics and a way to get curse cards out of your deck
GeezerCake 18 Sep, 2018 @ 1:12pm 
Originally posted by stezoid:
I would like to see merchants, relics and a way to get curse cards out of your deck

And I would rather not turn this game into Slay the Spire. Personally, I enjoy the fact that both games have a different feel to them and do not share too many mechanics.
Brad Kitt 18 Sep, 2018 @ 2:37pm 
Hoping the new 'visual effects for cards' will include some form of card character animation.
Last edited by Brad Kitt; 18 Sep, 2018 @ 2:37pm
Dakka  [developer] 18 Sep, 2018 @ 10:42pm 
stezoid
but we have stranger (our variant of Merchant) and Blacksmith (upgrade weapon)
SunkDevifull 21 Sep, 2018 @ 10:41am 
Hi there, a spanish translation demostration:

https://www.youtube.com/watch?v=eKnNPBEvr0s

Are you interested?
Dakka  [developer] 23 Sep, 2018 @ 10:37pm 
SunkDevifull
Sorry, but at this moment the Spanish localization is not interesting to us. Maybe in the future
SunkDevifull 24 Sep, 2018 @ 10:54am 
Well, but you should probably remove what you say above: + other languages if community helps us.
Dakka  [developer] 24 Sep, 2018 @ 11:02am 
Originally posted by Dakka:
Maybe in the future
First of all, we want to concentrate on the balance and new content, and this is a lot of new text and correction of the old one. With a large number of languages, this will be difficult to manage.
After we adjust the balance and add new content, we will concentrate on adding more localization
Last edited by Dakka; 24 Sep, 2018 @ 11:05am
Memorizzi 26 Sep, 2018 @ 1:09am 
I would love to see a relic or similar perc`s system :)
Gates ☠ 26 Sep, 2018 @ 10:38am 
If its not too much trouble, can you please add full keyboard support and speed mode for those of us that want things a bit faster?

Thank you.

Mike McPhil 4 Oct, 2018 @ 4:26pm 
Linux?
Dakka  [developer] 5 Oct, 2018 @ 12:23am 
Originally posted by Mike McPhil:
Linux?
Linux will be, but it is not a high priority (2-3 weeks)
Dakka  [developer] 12 Oct, 2018 @ 7:34am 
Originally posted by Mike McPhil:
Linux?
now, our game support Linux
gekobal 19 Oct, 2018 @ 8:54am 
I hope you consider adding animations both on cards and backgrounds. I have been watching some streams and to be honest, the game screen looks a bit too static even for a card game.
I loved the artwork though.
Last edited by gekobal; 19 Oct, 2018 @ 8:55am
Nightfire 23 Oct, 2018 @ 9:31pm 
What is with these card games and not having a summoner. if my enemies can summon creatures and have them hit my face, then I want to summon creatures to my hand and throw them at my enemies and see how they like it!!! Summoner class! Summoner class!
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