Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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How to tell apart different types of unblockable attacks?
I more or less understand it when it comes to things like swords, but sometimes it's really hard to tell what it could possibly be.
Lady Butterfly does some weird attack where she lunges at me and immediately kills. It's probably not a sweep.
Are there types other than thrust, sweep and grab?
(because then I can try Mikiri Counter to scratch out the thrust as well)
Originally posted by Don Lobo:
Grabs are distinct animations you can't get out of once they start. Lady Butterfly has 1 grab and 1 sweep. If she's sliding to slash at calf height she's doing a sweep, if she jump-lunges at you, is the grab.

Also, yes there are other perilous that don't fall into those categories. There are mild combinations of them, and there's a couple of other attacks that aren't any of them but are indeed simply unblockable.

What you want is to carefully look at the enemies’ body language. What type of attack they do will naturally depend on how they execute it. For example, thrust attacks usually are charged back, sweeps will usually see the enemy crouch or lower their stance, etc.

As a general rule of thumb, is fine to avoid them all by sprinting away an observing first. Once you've seen a few of them a couple of times you start noticing those things I'm mentioning, and they can be applied to similar enemies moving forward. So for example, all humanoid enemies doing a thrust attack will charge their weapon, or a leg in a certain case, backwards before thrusting forward.
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Showing 1-8 of 8 comments
Caes3r 10 Jul @ 11:50am 
it's all about learning the rythm
n13e86 10 Jul @ 6:06pm 
Originally posted by Caes3r:
it's all about learning the rythm
No, I see that the attack is coming and that I need to respond to it.
I just don't know with what action, because the result looks so weird.
After several attempts, I concluded that it is probably a grab.
Do I need to dodge out of the way just at the right moment in order to survive this?
The author of this thread has indicated that this post answers the original topic.
Don Lobo 10 Jul @ 6:23pm 
Grabs are distinct animations you can't get out of once they start. Lady Butterfly has 1 grab and 1 sweep. If she's sliding to slash at calf height she's doing a sweep, if she jump-lunges at you, is the grab.

Also, yes there are other perilous that don't fall into those categories. There are mild combinations of them, and there's a couple of other attacks that aren't any of them but are indeed simply unblockable.

What you want is to carefully look at the enemies’ body language. What type of attack they do will naturally depend on how they execute it. For example, thrust attacks usually are charged back, sweeps will usually see the enemy crouch or lower their stance, etc.

As a general rule of thumb, is fine to avoid them all by sprinting away an observing first. Once you've seen a few of them a couple of times you start noticing those things I'm mentioning, and they can be applied to similar enemies moving forward. So for example, all humanoid enemies doing a thrust attack will charge their weapon, or a leg in a certain case, backwards before thrusting forward.
Last edited by Don Lobo; 10 Jul @ 6:24pm
You just have to learn the tells, and which enemy uses which types. Using Lady Butterfly as an example, she only has an air-to-ground grab and a sweep. So if she initiates a perilous attack while in the air, it's always a grab, and if she's on the ground, it's always a sweep. For enemies that mix it up, the tell is usually distinct enough. Leads with an open hand or in some cases an elbow? It's probably a throw. Arm drawn back, weapon pointed directly at you? It's probably a thrust. (Yes, this includes the lone shadow's straight kick). You get the idea.

This has all been said before, but here's something that hasn't: sometimes, very rarely, you get a weird outlier. The guardian ape has a sweep that's also a grab. And most importantly, even though there are only two of them in the entire game (I think), you can PARRY the snake eyes' grab when they try to hook you towards them. This would have saved me a LOT of headache if I knew it when I fought them.
n13e86 12 Jul @ 1:00am 
I encountered an attack that is both unblockable, and doesn't show red kanji.
Suffering guys in Abandoned Dungeon do what appears to be a grab - it can't be blocked and deflected, but doesn't register as perilous.
n13e86 12 Jul @ 3:15am 
At this point, I can tell perilous attacks apart.
But apart from a much-rehearsed fight with Lady Butterfly, I rarely can react to them fast enough.
Especially sweeps - they require a button that is not otherwise used in combat.
How to practice switching from focus on deflection to these sudden changes?
Originally posted by n13e86:
Originally posted by Caes3r:
it's all about learning the rythm
No, I see that the attack is coming and that I need to respond to it.
I just don't know with what action, because the result looks so weird.
After several attempts, I concluded that it is probably a grab.
Do I need to dodge out of the way just at the right moment in order to survive this?
lady butterfly sweep is very easy to tell and same as her grab
skill issue
Last edited by 𝕊𝕠𝕡𝕙𝕚𝕒; 12 Jul @ 6:49am
n13e86 12 Jul @ 8:32am 
Originally posted by 𝕊𝕠𝕡𝕙𝕚𝕒:
Originally posted by n13e86:
No, I see that the attack is coming and that I need to respond to it.
I just don't know with what action, because the result looks so weird.
After several attempts, I concluded that it is probably a grab.
Do I need to dodge out of the way just at the right moment in order to survive this?
lady butterfly sweep is very easy to tell and same as her grab
skill issue
Now that I know what I'm looking at, yes.
At first, I didn't even know she had a sweep (was dying in the first seconds of battle the moment she does grab). It just looked like "she does something, including stabbing me, I am now dead".
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