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Maybe you could clarify what's confusing to you? Or give a direction in what you expected the game to be, based on the trailer?
The game mechanics are fairly simple: find the gnomes and click them.
And no, there is nothing more to it than that.
Maybe the trailer paints more of a picture I wanted the game to be, with story rich content (like other Indi titles) and with nice hide-n-seek seeking mechanics (like 'Hidden Folks').
I'm currently working out a way to get things 'a bit more' right: Easier to understand mechanics, nicer graphics, more depth to the game, and indeed better media content.
I'm still trying to make something more out of this game, although I know abandoning this project is a viable option at this stage. But that's not what I envisioned my games to be, so... I'm currently working on a better version of this game in my free time when I'm not on my main job.