Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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CA Ella 8 Oct, 2020 @ 6:25am
Patch 1.6.1 for THREE KINGDOMS is now live!
Patch 1.6.1 for THREE KINGDOMS is now live!

Nanman now have extra satisfaction bonuses and their generals are properly showing off their weapons. We have also fixed an issue with autoresolve and much more!

Check out the full patch notes here: https://www.totalwar.com/blog/total-war-three-kingdoms-patch-1-6-1/
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Showing 1-15 of 103 comments
3thb.qtr 8 Oct, 2020 @ 6:37am 
The game is meh now. Are we gonna see anything new? content? game modes?
the game is not openning anymore, thx.
是只有我進不去還是大家現在的都進不了遊戲?
Nightwolf 8 Oct, 2020 @ 8:32am 
The beta rollback option might help with this.
NightWhisper 8 Oct, 2020 @ 9:32am 
Roll out the update into live and some of the problems that were in beta (and the nanman launch patch) have not been touched, if your vassal is declared war on and you support them, you are still considered the aggressor.

None of the Nanman faction traits actually line up with the title the character has when you get in game, Zhurong says 10% capture chance and 10% melee damage faction wide on the faction select screen but when you look at her title in game it has 25% capture chance (not faction-wide) and 15% melee damage for tiger units faction-wide. Considering I've seen a number of people talk about the vassal problem during the beta i'm really surprised that it wasn't fixed before being put out as the live version.
GamerCH 8 Oct, 2020 @ 11:18am 
Took you long enough. Looking forward to the weekend :D

Could we have a "roadmap" again? Would be nice to know how many chapter packs you still plan to do. I really hope its at least 2. Also you plan to expand the north a bit yes?
Last edited by GamerCH; 8 Oct, 2020 @ 11:19am
jozenone 8 Oct, 2020 @ 1:11pm 
So I've run a 182 campaign for 20 years. Liu Bei.

A few notes:

A) The Han cannot deal with the Yellow Turbans. They spawn too fast, their units are too cheap and powerful in comparison to the Han.

B) As usual, Yuan Shao, Zheng Jian, and Han Fu may as well not be there. They die instantly.

C) Liu Bei, Guan Yu, and Zhao Yun did not produce 1 offspring between them. All married for 15+ years

D) Fervour rate is too high. The Han lack even a reliable way to combat it without at least a T4 city. Good luck to the AI building tax offices

E) The Han *should* be hard-coded to attempt to crush yellow turbans FIRST

F) The Yellow Turban AI is insane. They often just move doom stacks back and forth or constantly raze the same settlement.

G) The Yellow Turbans appear to have 25-50% more movement/turn than a Han army with +40% move speed. They can go insane distances by river.

H) I do not believe that CA actually play-tests their own games.
Topnorton 8 Oct, 2020 @ 2:51pm 
I now cant load saved campaigns or even start a new one. Super awesome.
MOMO & YUNA 8 Oct, 2020 @ 5:14pm 
I have a save that I started from 1.6.0. Will it work with 1.6.1?
Is it a requirement to start a new campaign from 1.6.1?
AKPanda 8 Oct, 2020 @ 5:35pm 
yep, 1.6 saves are in red, better start new games. I know...
MOMO & YUNA 8 Oct, 2020 @ 5:56pm 
Originally posted by AKPanda:
yep, 1.6 saves are in red, better start new games. I know...

Thank you. Yes, I know ......
Probably more than half of the problems people are having with 1.6.1 because they did not start a new campaign?
E.R.L. 8 Oct, 2020 @ 6:56pm 
Originally posted by MOMO & YUNA:
Originally posted by AKPanda:
yep, 1.6 saves are in red, better start new games. I know...

Thank you. Yes, I know ......
Probably more than half of the problems people are having with 1.6.1 because they did not start a new campaign?
I don't believe it is a requirement. Red doesn't mean it won't work, it's just saying it may not work. I'll actually have to try this out myself to confirm though.
ShadowLioncourt 9 Oct, 2020 @ 4:03am 
Upon Closer Inspection achievement still does not unlock/fire on the latest version 1.6.1 after a fresh playthrough
E.R.L. 9 Oct, 2020 @ 5:41am 
Originally posted by E_L_2:
Originally posted by MOMO & YUNA:

Thank you. Yes, I know ......
Probably more than half of the problems people are having with 1.6.1 because they did not start a new campaign?
I don't believe it is a requirement. Red doesn't mean it won't work, it's just saying it may not work. I'll actually have to try this out myself to confirm though.
Can confirm that my 1.6.0 campaign (lightly modded) works fine after the 1.6.1 update.
Originally posted by AKPanda:
yep, 1.6 saves are in red, better start new games. I know...

We also have a rollback beta for patch 1.6.0 should players want to continue their previous saves if needed :)

You can find this by right-clicking your game in steam and navigating to Properties>Betas and selecting "old_1.6" from the dropdown list!
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