Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


Complete the event to earn a collectible Title:











Follow our social media during the update for more information and great giveaways:

MINING: Kaji gains the INVISIBILITY effect, becoming undetectable to both enemy sensors and visual tracking at distances greater than 150 meters. While invisible, Kaji can deploy mines. Upon activation, the mines apply DEATHMARK and SLOWDOWN, then begin to pursue the target. Upon contact, they deal area damage and reapply DEATHMARK and SLOWDOWN. When Kaji is destroyed, all of its mines destroy themselves.
Kevin's Hack: Kaji's mines apply the EMP effect on enemies they detect.
Ability 1: While the INVISIBILITY or STEALTH effect is active, the robot's speed is increased.


The ultimate version of the drone features enhanced stats compared to the original. Its final ability grants defense points that last until the end of the battle. Designed for true connoisseurs of the classics, SpaceTech presents the Glider drone — the perfect combat assistant. Dominate, command, and annihilate — Glider is always by your side!
Kevin_s_Boost: After jumping, Atlas' damage is increased by 12% for 7 seconds.

Modeled by Kevin O'Reilly when he still was a junior software engineer in Icarus, virtual Dead City was used as a training grounds for Pilots to test their skills. Since then it was replaced by other maps and lost to time... until few Commanders made strange reports on how their recent Dead City forays were a little "glitchy". Perhaps, you'll encounter something similar during the course of 11.4 event?
Loading
