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Докладване на проблем с превода
There are also elements taken from The Thing (1982) and it's own inspirations in The Thing from Another World and Invasion of the Body Snatchers as well as much older literature such as The War of the Worlds
Indeed, this is why ***SPOILERS*** the aliens in Apoc turn out to be single cell organisms and anything larger simply a "vessel" for them to infect out dimension - the best host being mankind
To paraphrase The Thing slogan "Mankind is the warmest place to hide"
Ah dang I totally forgot about H.R. Gieger and how influential Alien/Aliens was! Very good points! Thank you for the insight. I appreciate it.
His work is incredible and being active in the same decades as H R Giger doing predominantly sci-fi art for book covers, jewellery and sculpture took Tim some interesting places down the years being part of the great artistic pool of talent that was 1970s scifi
Ultimately, White's talent combined with the team at Mythos, resulted in Apoc's aliens, despite the constant meddling and misdirection from Microprose who almost everyone on the ground creating the game agrees was a toxic influence - alienating both programmer, designer and artist alike as Microprose pushed gimmicks and ideas that noone really wanted (and wasted dev time or presented issue with getting Tim's incredible sculpts into the game in a way that did not result in "blobs of pixels")
That's awesome. Yours is exactly the kind of comment and background info I was hoping for when I initially posted my question/comment. Thank you again!
As a final note, Lucy is working on getting all of her father's collection restored, photographed and recorded for exhibition
Some of the long thought lost original plasticine/clay sculpts for the Apoc aliens are among them, including ones that never made it into the game such as the Demonoid, Sonic Alien, Carnosaur, Alien Wolf and so on
If you keep an eye on "Tim White" hits on google i'm hoping she will succeed in getting an event online over the coming years - i guess we'll see.