Rolling Line

Rolling Line

Tutorials - Feedback
I know this is probably me and old age and what not, but as someone entirely new to the game, I spent an inordinate amount of time trying to figure out how to swap ends on curved track and on switches. I have looked, and I could still have overlooked it, but there is no place that clearly states HOLD LMB and use Q and E to swap ends on a track section, including the third party tutorials I watched.

There are references to Q and E, but no one anywhere (I could find) says, 'press Q or E to change ends while holding LMB.' I guess it is supposed to be obvious, but I will admit it took me more than 5 hours in game to finally work out what I was supposed to do (which is a testament to how much I wanted to play this game).

As I said, I'm probably the idiot here, but being more obvious about this mechanic might save others some frustration. It is probably also attributable to this being designed as a VR game first with the PC controls being addressed secondarily.

Not a complaint, I have been enjoying the game once I worked that out, but only feedback about how the tutorial presents information. Thanks for your interest.
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Showing 1-2 of 2 comments
Franks  [developer] 12 Nov @ 5:14pm 
There is some context-help text in the bottom left corner (above the inventory) which shows what keys do (based on what you are currently holding/doing).
E.g. if you are placing track (holding left mouse) the context help message will change to show the Q & E keys.
Is this text visible for you?
Though yes the game is in dire need of more in-game tutorials, like for track placement and map editing features. I am certainly hoping to spend more time adding better tutorials
soterios 12 Nov @ 9:02pm 
Yes, those letters are visible WHILE you are pressing LMB. They change to something else after. If you are clicking, instead of clicking-and-holding as you need to, you will only see the Q & E for the instant you click. The context only lasts as long as you are pressing the LMB. Most everything is self-evident, especially if this isn't one's first construction sim, but pieces of track and placement is not exactly standard fare rubberstamp construction. I have been enjoying the game otherwise.

I appreciate all the work you and many other players have put into expanding the resources for this game. I hope I will eventually create a layout that is worth uploading.
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Showing 1-2 of 2 comments
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