Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
I can't imagine why anyone would want to do that, though. The userpatch version is very simple to install and uninstall, whereas, if you put the files in override, they become jumbled with everything else.
Having a simple method of backing out the change is especially important in this case, as the artwork doesn't please everyone (even with the community fixes), and might look incongruous to some, given that the rest of the game is not face-lifted.
I imagine that's why Beamdog published the original as a patch that can be uninstalled.
The "Beamdog's HD Texture Pack - Override V 1.4.2 [Compiled] (0)" link still refers to "bdhd_override_1.4.1.7z".
There is no override version of "Beamdog low quality PLT (7)" to test the low res PLT files.
If you're thinking of publishing the material on Steam Workshop, talk to the authors - I don't know whether they're OK with that.