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We've also added a note to the guide as a stopgap, just in case someone else runs into trouble in the next week.
We're a little unclear what you are asking. Do you want to upload a mod that only has hak files?
To do this, you would follow the same structure used to install a hak. So it would be something like, C:\MyMod\hak\ . And then all of the hak files would go inside the hak directory
@HunterRayder93 The best bet would be to try the whole procedure again, step by step.
"If specific file-types have proper folders in the Neverwinter Nights: Enhanced Edition install directory, add a seperate folder for those. For example, if we use Hak packs in the module, include that file inside a new folder:
C:\NewSpikes\hak\
Continue adding folders for any files your mod needs (.mod, .wbm, etc.)
Uploading your Mod
In order to upload your prepared folder, enter a specific console command from inside a Steam-enabled version of the game.
Launch Neverwinter Nights: Enhanced Edition from Steam.
Open the console (press ~)
Type: WorkshopUpload <full path to your mod directory>
In our example, in this case it would be:
WorkshopUpload C:\NewSpikes
Steam will upload the mod and display a message when complete.
Close the game and go to your Steam Workshop content directory. You should see a new content item with the name of the directory you uploaded.
In Steam, fill in the description and any additional data for your mod
To add a thumbnail for your mod, include an image file named thumbnail.png or thumbnail.jpg in the root folder of your upload.
Note: Currently if you name your file thumbnail.jpeg, instead of thumbnail.jpg, it will not be used. This is being looked into."